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General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="IronWolf" data-source="post: 5662429" data-attributes="member: 21076"><p>I will state up front that I certainly do not think you are playing it wrong.</p><p></p><p>And I do think you've raised a point that is separate from what a lot of folks have been discussing in this thread. It sounds like you are talking power disparity that develops between skilled and less skilled players of the game, right?</p><p></p><p>I have seen similar things though I don't think I would go as far to say the system is broken. I've seen a druid who by all rights should be a pretty effective force be much less so. I've seen perfectly fine, functional characters suddenly leap in power when played by someone more versed in the system when they had to miss a session - both melee and caster alike.</p><p></p><p>I liken it to more like two mis-matched chess players - one with considerable skill versus one that only plays occasionally. Things will be quite lopsided, but it is player skill that differs, not that the rules of chess are broken.</p><p></p><p>Of course this is more a case of is system mastery rewarded? I believe there is a Monte Cook essay that says there is some of that in 3.x, where system mastery is rewarded. It doesn't necessarily mean the system is broken though. And it doesn't mean that methodology is the answer for everyone.</p><p></p><p>It is quite possible the current D&D system has lessened the effect of system mastery. Some people are apt to prefer that over one that rewards system mastery. Neither system is necessarily broken though. They just cater to different tastes in what a person wants from a game. </p><p></p><p>And neither taste is wrong or people playing the game wrong. We play to have fun so choose the system that you find fun!</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5662429, member: 21076"] I will state up front that I certainly do not think you are playing it wrong. And I do think you've raised a point that is separate from what a lot of folks have been discussing in this thread. It sounds like you are talking power disparity that develops between skilled and less skilled players of the game, right? I have seen similar things though I don't think I would go as far to say the system is broken. I've seen a druid who by all rights should be a pretty effective force be much less so. I've seen perfectly fine, functional characters suddenly leap in power when played by someone more versed in the system when they had to miss a session - both melee and caster alike. I liken it to more like two mis-matched chess players - one with considerable skill versus one that only plays occasionally. Things will be quite lopsided, but it is player skill that differs, not that the rules of chess are broken. Of course this is more a case of is system mastery rewarded? I believe there is a Monte Cook essay that says there is some of that in 3.x, where system mastery is rewarded. It doesn't necessarily mean the system is broken though. And it doesn't mean that methodology is the answer for everyone. It is quite possible the current D&D system has lessened the effect of system mastery. Some people are apt to prefer that over one that rewards system mastery. Neither system is necessarily broken though. They just cater to different tastes in what a person wants from a game. And neither taste is wrong or people playing the game wrong. We play to have fun so choose the system that you find fun! [/QUOTE]
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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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