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General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5662470" data-attributes="member: 4892"><p>Yes. But moreso in building a character than tactics in-game. Each character could have a gap determined by who was playing the character that week, but I found the gap managable at that level. But two Fighters made by two different players (or one Fighter and amalgamation of classes and prestige classes more often IME) typically varied to the point where I could not challenge one without over- or under-challenging the other. Not in a way that satisfied our group's varied playstyles.</p><p></p><p></p><p></p><p>In my circumstance it does not matter whether the system is considered broken or not. The problem caused me to abandon the system. I was conflicted about telling my long-time group that I was quitting for good. I had already asked each of them if they would DM, but none would. I was becoming more resolute to announce to the group that I was done with D&D, and probably running any kind of ongoing campaign in any system, when the new edition was announced. I continued to run 3E just to keep the group together and made the switch when I learned more about 4E. The reason I think of the problem as systemic is that I really liked 3E and some of the changes, especially multiclassing. Yet those very changes to the system were the root cause of frustration in my problem.</p><p></p><p></p><p></p><p>True. I've tried to explain my position on many recent threads that, to me, systemic does not mean the system is broken for all. I don't think anyone could disagree (although I'm sure some will try) that the system broke for my group's desired playstyle. And that playstyle mainly revolves around buying and using supplemental books that the publisher wants you to buy and presumably use.</p><p></p><p></p><p></p><p>Agreed.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5662470, member: 4892"] Yes. But moreso in building a character than tactics in-game. Each character could have a gap determined by who was playing the character that week, but I found the gap managable at that level. But two Fighters made by two different players (or one Fighter and amalgamation of classes and prestige classes more often IME) typically varied to the point where I could not challenge one without over- or under-challenging the other. Not in a way that satisfied our group's varied playstyles. In my circumstance it does not matter whether the system is considered broken or not. The problem caused me to abandon the system. I was conflicted about telling my long-time group that I was quitting for good. I had already asked each of them if they would DM, but none would. I was becoming more resolute to announce to the group that I was done with D&D, and probably running any kind of ongoing campaign in any system, when the new edition was announced. I continued to run 3E just to keep the group together and made the switch when I learned more about 4E. The reason I think of the problem as systemic is that I really liked 3E and some of the changes, especially multiclassing. Yet those very changes to the system were the root cause of frustration in my problem. True. I've tried to explain my position on many recent threads that, to me, systemic does not mean the system is broken for all. I don't think anyone could disagree (although I'm sure some will try) that the system broke for my group's desired playstyle. And that playstyle mainly revolves around buying and using supplemental books that the publisher wants you to buy and presumably use. Agreed. [/QUOTE]
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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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