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General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Hussar" data-source="post: 5662823" data-attributes="member: 22779"><p>How is this not a badwrongfun post? If you don't follow the BOTE way of gaming, you're not playing the game right?</p><p></p><p>I mean, sure, having time pressure makes for good adventures. No argument here. But, if every adventure must have these pressures and the only reason for that is to counter the mechanics, then aren't the mechanics dictating a single way of playing?</p><p></p><p>There are all sorts of scenarios - exploration scenarios being a prime example, where time pressure doesn't make a whole lot of sense. </p><p></p><p>While having "24" be the basis for a campaign is fine and exciting, it's not the be all and end all of gaming. Sometimes I have no problem with the group taking four months to go through an adventure.</p><p></p><p>I guess that just makes me a bad DM.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5662823, member: 22779"] How is this not a badwrongfun post? If you don't follow the BOTE way of gaming, you're not playing the game right? I mean, sure, having time pressure makes for good adventures. No argument here. But, if every adventure must have these pressures and the only reason for that is to counter the mechanics, then aren't the mechanics dictating a single way of playing? There are all sorts of scenarios - exploration scenarios being a prime example, where time pressure doesn't make a whole lot of sense. While having "24" be the basis for a campaign is fine and exciting, it's not the be all and end all of gaming. Sometimes I have no problem with the group taking four months to go through an adventure. I guess that just makes me a bad DM. [/QUOTE]
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Community
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*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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