Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 5662864" data-attributes="member: 42582"><p>This seems to presuppose that combat and roleplaying are at odds. There are a number of RPGs whose design is grounded in a denial of this presupposition - at least Burning Wheel, The Riddle of Steel, and 4e.</p><p></p><p>If the orientation of a game is that roleplaying, in that game, should be focused on combat; and, if a game treats combat as one of the most important sites of conflict; then the character and quality of its combat rules will make a signficant contribution to the games support of roleplaying. (Of course, how mechanical balance would factor into this is a further matter. But it's probably not going to be unimportant.)</p><p></p><p>The 15 minute adventuring day is not just about combat. As VB and others have indicated, it's also about the mid-to-high level wizard's dominance of non-combat (via Rope Trick, teleportation, etc).</p><p></p><p>A system which gives the wizard less of that sort of control is, I think, less likely to see the 15 minute adventuring day.</p><p> </p><p>This is probably extraneous to the general point under discussion, but I don't understand how or why enemies can't be tricked in 4e.</p><p> </p><p>Do you have any particular design in mind? Eg you could remove the wizard's ability to nova; or you could remove the wizard's control over the non-combat environment. Either would go some way to removing the systemic underpinnings of the 15-minute day (4e opts for both). Either is likely to be controversial in some quarters. But keeping (or reintroducing) either feature is also likely to be controversial (personally, for example, I have no real interest in going back to a game in which PCs can nova, both for balance reasons but more importantly for aesthetic reasons).</p></blockquote><p></p>
[QUOTE="pemerton, post: 5662864, member: 42582"] This seems to presuppose that combat and roleplaying are at odds. There are a number of RPGs whose design is grounded in a denial of this presupposition - at least Burning Wheel, The Riddle of Steel, and 4e. If the orientation of a game is that roleplaying, in that game, should be focused on combat; and, if a game treats combat as one of the most important sites of conflict; then the character and quality of its combat rules will make a signficant contribution to the games support of roleplaying. (Of course, how mechanical balance would factor into this is a further matter. But it's probably not going to be unimportant.) The 15 minute adventuring day is not just about combat. As VB and others have indicated, it's also about the mid-to-high level wizard's dominance of non-combat (via Rope Trick, teleportation, etc). A system which gives the wizard less of that sort of control is, I think, less likely to see the 15 minute adventuring day. This is probably extraneous to the general point under discussion, but I don't understand how or why enemies can't be tricked in 4e. Do you have any particular design in mind? Eg you could remove the wizard's ability to nova; or you could remove the wizard's control over the non-combat environment. Either would go some way to removing the systemic underpinnings of the 15-minute day (4e opts for both). Either is likely to be controversial in some quarters. But keeping (or reintroducing) either feature is also likely to be controversial (personally, for example, I have no real interest in going back to a game in which PCs can nova, both for balance reasons but more importantly for aesthetic reasons). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
Top