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General Tabletop Discussion
*Dungeons & Dragons
cancelled 5e announcement at Gencon??? Anyone know anything about this?
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<blockquote data-quote="Hussar" data-source="post: 5663464" data-attributes="member: 22779"><p>Another thought occurs to me on the whole playstyle vs systemic problem issue.</p><p></p><p>Why is it that this only comes up with 3e D&D? I mean, if it was a playstyle issue, then shouldn't people who have this issue have this issue with every game they play? After all, resource conservation and tracking is hardly unique to 3e D&D, it happens in many RPG's.</p><p></p><p>Yet, I never hear Vampire players complaining about this issue. I've recently been system hopping for the past couple of years and tried a bunch and, funily enough, this only came up in 3e. (well 3.5 to be very specific)</p><p></p><p>If this was all down to my playstyle, shouldn't I have had the same issues playing something like Savage Worlds, which, honestly, isn't that far from a d20 system.</p><p></p><p>How about those who play other d20 systems as well? Isn't one of the basic premises of E6 that casters are an issue? What about d20 Star Wars? I'm honestly not that familiar with the system, I've never played or read it. Did people who played that system encounter the same issues, presuming they had these issues in 3.5 D&D?</p><p></p><p>Now, if, as GamerPrinter says, the issue is hard coded into the mechanics, then we're down to different solutions. That's fine. I got no problems with that. And certainly what Gamer Printer and others (Wicht, and others, sorry, it's late and I'm not going to go back and fact check names) have said will solve this issue.</p><p></p><p>But, if I have to adopt a specific playstyle to resolve a mechanical issue, I'm not really sure I want to play that system. I think I'd rather play a system that allows me to choose whatever playstyle fits a particular campaign at a particular time. I like the flexibility.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5663464, member: 22779"] Another thought occurs to me on the whole playstyle vs systemic problem issue. Why is it that this only comes up with 3e D&D? I mean, if it was a playstyle issue, then shouldn't people who have this issue have this issue with every game they play? After all, resource conservation and tracking is hardly unique to 3e D&D, it happens in many RPG's. Yet, I never hear Vampire players complaining about this issue. I've recently been system hopping for the past couple of years and tried a bunch and, funily enough, this only came up in 3e. (well 3.5 to be very specific) If this was all down to my playstyle, shouldn't I have had the same issues playing something like Savage Worlds, which, honestly, isn't that far from a d20 system. How about those who play other d20 systems as well? Isn't one of the basic premises of E6 that casters are an issue? What about d20 Star Wars? I'm honestly not that familiar with the system, I've never played or read it. Did people who played that system encounter the same issues, presuming they had these issues in 3.5 D&D? Now, if, as GamerPrinter says, the issue is hard coded into the mechanics, then we're down to different solutions. That's fine. I got no problems with that. And certainly what Gamer Printer and others (Wicht, and others, sorry, it's late and I'm not going to go back and fact check names) have said will solve this issue. But, if I have to adopt a specific playstyle to resolve a mechanical issue, I'm not really sure I want to play that system. I think I'd rather play a system that allows me to choose whatever playstyle fits a particular campaign at a particular time. I like the flexibility. [/QUOTE]
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cancelled 5e announcement at Gencon??? Anyone know anything about this?
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