TwoSix
Everyone's literal second-favorite poster
In my low-powered sidekick game, I do this:
Cantrips cannot be cast by the spellcaster. Rather, knowledge of a cantrip allows the ability to craft a special wand that can cast that cantrip. Cantrip wands have 7 charges, and regain 2d4 charges on each short rest (6 hours).
If a wand is lost, a new one can be crafted for 5 gp of materials over a long rest. The spellcaster is the only person than can use their crafted wand.
Cantrips cannot be cast by the spellcaster. Rather, knowledge of a cantrip allows the ability to craft a special wand that can cast that cantrip. Cantrip wands have 7 charges, and regain 2d4 charges on each short rest (6 hours).
If a wand is lost, a new one can be crafted for 5 gp of materials over a long rest. The spellcaster is the only person than can use their crafted wand.