• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Carnifex's SH - Updated July 24th, Light and Questions

Carnifex said:
I might well take you up on that, Horacio :)

That is the idea, I'm sincere, email me a huge .zip with all chapters in .txt file (or .doc, or .whatever) and I will begin, slowly but without pause. I really like this story and I think it's already big enough to be compiled in a file.
 

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Known interlopers within the tower and some of the defenses were active, and yet the sages still insisted on continuing their progress. Cazamir blew an exasperated breath as he waited for the group to decide upon a course of action. They were faced with locked doors and a choice of paths, yet some of the sages were preoccupied with some bizarre floating skull like one would find inside a charlatan’s tent.


Cazamir narrowed his eyes at Sebastion, trying to determine if he liked him or not. He possessed at least rudimentary knowledge, shown by his comments about towers and staircases. Cazamir had bristled when the man ordered him as he had his own group. He could appreciate decisive action, but Sebastion was not paying his coin, and if he blundered his charges into a large trap… Cazamir would not let it happen that way.


Yet again, silence and patience would have to serve him for now. He relaxed, letting himself adopt a more casual posture. Years ago, he could not have done this; he would have been at the forefront, leading down a path and damn the consequences. He supposed this way was better. For now.


* * *​


Wyshira almost jumped at the opportunity to ask the mimir her question.


"We would have to choose a door anyway, so why not choose one and ask if it is a good choice? Your suggestion, Ebri, is a good place to start." Sebastian's observation about 'designing for defense' and keeping the enemy turning to its right (into their own swordarms??) meant little to her.


"Mimir, if we choose the door that is directly opposite the stairs, will the way lead us to the..." she glanced at Johanne for help here, "the top of Primary Spire?"

* * *​


It was quite a scene, the whole lot of them standing about an ancient iron landing, scratching heads and making choices which way to go. Passively, Kale stood with a good view, admiring Anas'turi's short work at the ancient lock, while he fingered the stubble on his chin and wondered how to send power to the lift.


With everyone concentrating on getting in, why not have a mind for getting out again? he thought just as Ebri spoke. Suppressing a cringe, he had forgotten how bitter he'd grown toward the woman. As she produced the mimir, he wondered just what it was about her. "By all means, by all means," she said, and it seems that anything she spoke was another reason not to trust her. Grimmacing slightly, he had no idea what to do with her. Could he send her off without upsetting the others? And of course, how would she take it- the deadly monk warrior of... Immar? She may be handy with her... hands, but deceit was her prime weapon of choice. To what ends? To what ends? Just another complication he didn't want or need.


Jarvis had no trail on their quarry, Melisande had no hint of magic... it was a shell game, and standing before the three doors, they could do no worse than guess, save stand around for too long talking. Carefully, he watched the sages' reactions to the floating mimir: a road-dusted mercenary in an ancient shadow-tower watching a field trip of sages examine a curious creepy relic. And things hadn't even gotten interesting yet.


Having finished his assessment of the situation, for all the attention it seemed to have garnered, Sebastion turned back to see the mystics and magicians eying the Mimir almost hungrily.


"I don't know," he muttered, quietly, to Kale. "I wonder if they'd listen more to my advice if I had glow-in-the-dark eyes and floated?"


Kale grinned wryly at Sebastion's comment. The platoon-size group stood in indecision and consulted the silvery head. Brow furrowed in realization, Kale considered that consensus rule might not be the best approach for storming a tower.


"We could ask the mimir how to get moving when time is of the essence," he replied to Sebastion as he walked to where Anas'turi sat patiently. Her work was smooth and effiecient. As he surveyed the work, a thought had ocurred to him, too late. Turning to peer over his shoulder, he found Jarvis standing over to the side, eyes on guard for gods-knew-what surprises the tower might have in store for them.


"Any chance of a sign?" he asked curiously, knowing it was a lot to ask, if a scout could find track or sign on metal deck. Yet any oil, any handprint, any passing at all could reveal itself in the tomb-like place.


Of course, we could always guess...


* * *​


"Mimir, if we choose the door that is directly opposite the stairs, will the way lead us to the...the top of Primary Spire?"


The mimir paused for a moment, eyes flaring with energy. "Weal."


"Well, I guess that means we can get to it through there then," Johanne said, eyes still focused on the floating skull-construct.


"Shall I?" Ansas'Turi asked, gesturing to the door in question with a tool.


"Right," Kale drew his blade and directed his glowing light toward the lock works. Taking a knee next to Anas'turi, he offered her a nod to proceed while holding the light steady.


It didn't take long. Kale wondered if the land across the sea could keep any secrets at all. They probably have better locks...


* * *​


Why everyone was waiting for the creepy skull-like thing to finish talking to them, Meg would never know. All she wanted was to simply continue on throughout the tower and find the gnoll that she was looking for. It, however, did not look like it was going to be that easy. Had she not been so unwilling to touch the metal doors herself, the young druidess would have simply continued on, unwilling to wait for the rest of the group. They seemed so indecisive and lacking in strong leadership. It was all a waiting and guessing game. Sometimes, there needed to be a loud voice to quell the hushed mumbles of the masses. Gathering her satchel once more, Meg'anna took to the rear, not wanting to be the first through the metal mouth portal.


* * *​


Ansas'Turi Set straight to work at Kale's direction, reaching into the guts of the doors mechanisms. A few moments later, she yanked her hand back out again, clutching a handful of broken cogs and gears. Standing quickly, the Ironjack grabbed the crank on the door and pulled down, swinging it open with a creak to reveal the gloomy room beyond.


Past the door, the passageway quickly opened up into a wide chamber. Roughly circular, from what Kale could see with the magical light shed before him, more doors were spaced around, but they were not the primary features of the large room.


It appeared that it had been used far more recently than the areas they had already moved through, though relatively still left untouched for qutie a while, for this seemed to have once been a laboratory of some sort. Scattered tables and benches were heaped with oddities, from strange pieces of machinery to piles of chemical compounds and unusual components. Snaking around the floor and from the iron rafters up in the ceiling, ironshod pipes wove around some of the larger steel structures arrayed around. A space had been cleared in the centre of the room, appearing at a glance to be some sort of runic array, but in the very centre of that a large pile of crystal chunks and shards were piled up, as if someone had taken a single crystal of massive size and smashed it to pieces.


A low hum pervaded the chamber, and a few glimmering wychlights could be made out on some of the objects around the chamber. The crystal pile sparkled in the faint light.


Over the other side of the chamber, another spiral staircase broke up from the floor, breaching the ceiling of the chamber.


Where does the mimir get its answers? Wyshira wondered. She understood that arcane magic could mimic divine magic sometimes, drawing on another form of power, but delivering the same results. But in the case of an augury, it wasn't power that the spellcaster required from her deity. It was knowledge and the divine ability to see into the future and interpret events.


The one and only time that Wyshira had performed an augury, she had felt a connection to Ishrak unlike any she had known before. It was distant, and the voice that spoke the one-word answer in her mind was cold and impersonal, but it was Ishrak's voice, she knew. She had contacted the Lady of Storms directly, not just drawn on a reserve of power.


So what god or goddess had the mimir just contacted?


While Wyshira pondered this, Ansas'Turi got the door open. Wyshira filed along with the others into the dim, circular chamber.


The room reminded Wyshira of Lord Ecurius' laboratory where she had helped Burl with his healing salves. She had little interest in any of the items on the tables; and while she was curious about the crystal shards in the center of the room, she was wary of stepping into the circle of runes. She looked around for any hidden threat in the room, and then followed the leaders to the spiralling staircase.


Leading the bulk of the group, not far from the heels of Kale and Jarvis, Sebastion drew up short as they did not far into the passage and stared at the arcana arrayed before them.


The low, irritable hum reminded him of insects, but the threat here was more palpable - something had the power to crack the crystal in the centre of the room, whether by force or magic mattered little to him.


"I don't like it..." he muttered to them, "but I don't think we'll be able to convince them to try another path - not after the Talking Head gave them their answer... You think it's safe, or should we get one of the wizards up here to take a look?"


"Ooh, now this is interesting!" Mel exclaimed, shouldering past the scouts into the old, broken-down lab and immediately beginning to rummage around the tables, sniffing old alembics and peering into pestles.


"I wonder what that was for," she exclaimed when she noticed the pile of crystal shards. "A crystal that size could focus quite a lot of energy!" Excitedly, she approached the circle of arcane writing to look at one of the shards.


Kale's jaw dropped as he watched her piruette through the lab to the thrumming tune of mysterious energies.


* * *​


The first clue that something was awry was the change in the lighting as Melisande approached the centre of the room. The humming noise of the arcane machinery increased for a moment, and then there was a hiss as a series of gas lamps lit up around the work area, apparently triggered into life merely by her movement. At this point the sages began to push forwards past Sebastion, some motivated by wanting to get a better look at the contents of the laboratory and the pile of crystal, and others steeping more cautiously, scrutinising the area for whatever had lit the lamps, if it was some automated detector or something else.


Jarvis too seemed intrigued by the mass of mineral glittering in the gaslight, though he remained well-back for a few moments, hands at his sides; then seemingly remembering that his employers might need his protection, he started forwards. Ansas'Turi watched the gas lamps suspiciously from by the entrance.


Kale was now moving rapidly though with an eye for danger across the room; Melisande looked over the laboratory contents through eyes that picked out streams of arcane energy glittering like crystals, the actual pile of crystal in front of her seemingly laced with latent magic still.


Johanne had pushed past the people at the doorway now, throwing his gaze left and right over the chamber with a stern visage; though he seemde fascinated like his fellows over its contents, he seemed disapproving of their speed to investigate it. Looking further into the chamber, where only Kale and Melisande had reached, his face rippled with shock, his own vision augmented like Melisande's.


"Watch out, Kale," he shouted over, "Magic in the chamber is shifting, something is..."


With a wrench of movement and a cascading noise of tiny pieces of crystal tinkling to the floor, the pile of mineral shifted.


"...starting..." he finished weakly.


Only a few feet away from Melisande, the Crystal Eye surged upwards.




Next Time: People get set on fire. Can you guess who? :D
 


The creator of the Crystal Eye had clearly been inspired by the form of a beholder, for the massive chunk of crystal that formed the core orb of the construct was hewn into a spherical shape, a great eye etched into its front and a jagged-toothed maw of sparkling, multi-hued mineral splitting a crack across it. The eyestalks jutted out, wrought of glittering angles, but the entire thing seemed to move and shift as if the crystal was alive and flesh.


Yet it had suffered from the tests of time - or perhaps it had never been finished, the craftwork never perfected. Jagged chunks had broken off, splits and fracturelines lacing the construct. Some of the eyestalks had snapped off entirely, or were merely half-stumps sticking pitifully out of the sphere; many of the teeth had fractured or shattered. It was not whole, and it was easy to see where at least some of the crystal debris on the floor had come from.


It rose into the air, five feet wide, and was for the merest moment still, as if it were a marvelous sculpture hewed from crystal and suspended up for the admiration of viewers. But then it twisted quickly, sinisterly, sending more little pieces of crystal shuddering off to clink on the floor. Its movement was precise, measured, and the eyestalks moved to locate their targets with terrible purpose. It stared down at Melisande.


With a pulse of glaring light, energy beamed forth from the eyes, lashing out to scourge and burn. The searing light caught two of the sages, burning through their robes, and another lash from a crystal eyestalk caught Kale, igniting cloth and broiling skin. Melisande experienced a moment of great fortune; two burning rays cut down towards her but perhaps by some internal miscalculation of the construct, maybe wrought by its damage, it missed her closely.


"Guardian Orders Initiated" the great crystal beholder grated out of its jagged mouth, shifting its bulk forwards towards the sorceress, fangs almost beautiful in the dim, flickering light.


* * *​


oh no.


It was a familiar smell, by then. The stench of singed hair, punctuated by a waft of baked flesh, it drifted up in a flash of searing heat. Standing braced and burning in the beam of the guardian's attack, Kale grunted and grit his teeth: the pain, it was never possible to get used to the pain.


All too quickly, the entire party had burst into a trap. The sages stood wide-eyed, his own party a bit shocked as well, though these sorts of things were becoming more and more expected by the mercenary party. And that wasn't a good thing.


Turning about in the iron-sided room, the crystal orb made its bid for Melisande. Kale responded in painful motion. "Forward! Forward! To the staircase!" Urging the party on to the passage the beholder-construct could not clear, Kale hoped there weren't further surprises waiting for them upstairs. Or a dead end.


Weal, my ass. Somehow, his mind found time to cast aspersions at the gods of poor insight.


Springing a few steps, Kale slid and crouched behind one of the many lab workbenches. Grabbing hold and making a heave, he upended the bench with a noisy glass-metal clatter as many unknown odds and ends toppled from their places. A few steps toward the beholder, and he braced himself, his shoulder protesting in pain against the bench surface.


* * *​

Wyshira took a split second to wonder how it was that Kale always seemed to be the one to catch fire ........


...then she whirled around to give her full attention to the Crystal Eye.


She had at first been in awe of the glittering orb, exclaiming softly - "A-ah!" - and staring wide-eyed at its crystalline beauty. But then she had noticed the jagged line of its sharp teeth, and the deadly focus of its all-too-beholder-like eyes. Moments before the thing had attacked she had realized that Melisande was not going to be able to make friends with this guardian. But realization had come too late.


Now her thoughts turned to finding the best way to disable the thing. She decided that, for the time being, Kale and the sages would have to take care of their own injuries. She was going to use the power of Ishrak to enhance the aim of her allies.


She cast her spell, whispering softly; then shouted in a surprisingly resonant voice, "Shoot at it!"


* * *​


Mel stood rooted in dumb wonder, her brain filled with the sharp cascade of crystal ringing as it gathered itself together and rose up, choosing a form that awoke the most unpleasant memories as it did. She wasn't able to move, even when it started shooting. This may have been a boon, however, as it seemed to have expected her to dodge, and shot wide at least twice before she snapped her jaw shut and sprang to action.


She may have been miffed at Kale for nearly yanking her cloak off a moment before, but he was right when he shouted to everyone to clear out, and for the briefest instant self-preservation had Mel prepared to follow. But something new was in her heart now. She would not give in to the urge to fly mindlessly from the least threat, not while her friends remained within the guardian's radius. She was closest to it, and more its target than anyone.


In fact, it was bearing straight down on her.


Terror went through Mel like a bolt, but she brought her hands up and faced off against the waving, glittering eyestalks, gathering the threads of magic in her mind and twining them into a destructive spell.


* * * * * * *


Like a rat fleeing a sinking ship, Pierre trundled at surprising speed out of her pocket and made adrenaline-powered bounds to take cover among the upturned tables. With any luck, one of the other bloody insane mammals (but less bloody insane than She) would scoop him up on the way out. He hoped fervently she would live, but having a toad in her pocket wasn't going to make a difference against that, and he reasoned that at least something of her would survive if he could escape. An abject excuse, perhaps, but the wise one of a toad who had been through an awful lot.


* * *​


With a rush of wind flurrying outwards from Wyshira, her prayer for blessed aim manifested, reaching far enough to affect all of the gathered allies present. Even as she was maintaining her concentration on channeling the divine energy, Kale was causing more mess as he heaved over a nearby table to protect himself behind.


From the doorway, Meg'anna began a summoning spell, seeking a magical connection to the living earth so far below, while Cazamir rushed forwards to assault the massive crystalline construct with a flurry of fists. As he surged forwards, it seemed his hands were shimmering with ephemeral flame, and twice his strikes hit true, crushing into vulnerable fractured areas of the Crystal Eye and sending a spray of pulverised shards sprinkling away from its glimmering facets. Larger cracks wormed their way through its structure from the point where the Huronese man was attacking it. Then the noise of a howling wolf echoed through the chamber as Meg'anna's ritual finished and a great wolf materialised close to the Eye, leaping towards the floating orb with fangs bared, growling and slavering as it tried to get a purchase on the thing with its teeth. Unfortunately its bites did little more than scratching the surface of the thing.


Then Sebastion reached the Eye, blades arcing through the air in a series of attacks. The blades kept on turning against the hard, mineral facets of the huge crystal orb, but one stab caught in a crack and jarred, breaking off a chunk and further damaging it. Melisande, standing right before it, sent two sapphire bolts pulsing out of her hands; the energy crossed the short distance between her and the guardian in a fraction of time, but to her shock they didn't smash off any crystal. They just seemed to be absorbed into the facets, their direction distorted within the crystal body, and another faction of a moment later...


... they were flung back out of the Crystal Eye, smashing right into her.


It followed up the assault by blasting out another broadside towards the assailants all around it. Melisande proved lucky again as the searing beam of light widely missed her, scorching a blackened line across a laboratory bench instead. Two eyes turned to focus on Cazamir, assessing him as a significant threat to the Guardian's structural integrity. Though he managed to avoid one arcane bolt of light, the other caught him squarely, horrendously scorching his chest and cooking skin and flesh. Sebastion too had earned the construct's attentions and though he avoided one searing light, the other lashed down his arm with the smell of burning flesh. Of the rest of the beast's armament, a single beam lashed out towards one of the already injured sages, who crumpled as his robes caught fire.


Jarvis moved to stand with the others going toe-to-toe with the construct, yelling "At least the room's too low for it to float up!" as he struck out with his blades. Both were turned aside by its crystal facets. Ansas'Turi watched from near the door with shock, seemingly not sure what she could do to help against such a foe. The remaining sages had been ready to unleash a flurry of magical missiles, but seeing Melisande's attempt to do the same had literally backfired, they faltered, not sure what to do. One lashed out with a conjured bolt of acid, which hit the Eye with a splash and began to dissolve into the mineral, but another attempted a shimmering beam of frosty chill, and as with Melisande's sorcery, he found it reflected straight back at him, cursing and swearing as rime gathered across his robes. Another ran to the aid of their fallen companion, doing his best to beat out the fire.


Seeing the chaos, Johanne searched his repertoire for a useful spell and decided to chance on one of his more potent incantations, thrusting out one hand to let loose a fierce gout of sonic energy. It struck with a thunderclap of noise, shimmering air the only mark of its passage as the sonic bolt passed over the heads of the ground-bound combatants and blasted a large crater into the side of the Eye, showering the struggling warriors with little pieces of crystal. The Eye lurched sideways through the air from the impact, but even this powerful hit was not yet enough to bring it down, though now hairline fractures were pervading most of its structure.


* * *​


Cazamir let loose with a angered cry as the beam struck him in the chest. He had been fluid enough to avoid one, but two blasts made it very difficult. This is what you wanted, he thought as the smell of his own burning flesh choked his breathing. To provide a distraction, to protect the others...


He had given ample distraction, but he knew he could not withstand much more from the Eye.


Insistent urgings from the crystal in his vest pocket kept telling him to stay and lash out at the guardian, yet he looked for an opportunity that might be less suicidal. One of the warriors was arming his short bow while keeping a bench in between him and the Eye. Maybe that would do. Cazamir leapt back from the side of the Eye and swiftly moved over to Kale’s position. He spared a withering glance at his employers who were engaging in the battle instead of moving steadily through the room.


“Here, I’ll hold it for you,” Cazamir offered, hoping the mercenary would realize his intentions.


* * *​


Sebastion hissed in pain as the heat seared through the metal links of his armour, fusing some of the small chain pieces together. His hand snatched back from the handle of his weapon, though he did manage to turn the reflex into a clumsy spin of the blade, and took up his grip again as he sidled about the creature, moving to interpose himself between it and Mel.


"Move!!" he snapped at her, not able to take his eyes away from the target. "Everyone, get moving!"


* * *​


Mel let out an involuntary scream as her reflected bolts struck her, the bruising impact beginning to burn painfully. Small satisfaction to discover just how much her own magic hurt.


So magic was not going to work. The sages were quickly discovering the same thing, even as their bodyguard--more dedicated than Mel might have expected--took a hit with a blast to the chest. It made her mad to see someone so loyal suffer for it. She was sure there were others behind her, judging from the haze of cooking leather and cloth that was quickly gathering in the old lab.


Secretly, it was with some grim pleasure that she realized she was going to have to draw steel. A chance to put her training to the test! She unsheathed her sword and drew up into a water stance.


"Move!" Sebastion, her instructor in the martial arts, was shouting over the din of crashing and shrieking crystal.


She moved, flowing with the blade as she struck out at the Eye.


"You move," she shouted back peevishly.


* * *​


"It's not going to let us pass," Wyshira muttered, more to herself than to anyone else. She feared that while they might finally make it all the way across the room to the staircase and beyond, the Guardian Eye would probably kill at least one of them in the process. What they had to do was disable the trap first - take the Eye out of the picture. It was already damaged, so Wyshira thought they had a good chance to finish it off.


Nonetheless, Kale was leading the party, not her. She could only do as he ordered.


"Forward to the staircase!" he shouted.


Wyshira moved slowly along the edge of the room while trying to maintain her spell. She wished that she could wield a weapon herself, but the spell required all of her attention.


"My javelin!" she called out to anyone nearby. She held one in her outstretched hand - a prismatic spear, it's multi-facets glittering in the mage-lit room. It was useless to her at the moment, but not forgotten. "Here! Take it, one of you!"


While Wyshira kept her concentration on the flow of divine energy coursing through her, Ansas'Turi's attention was drawn from shocked observation of the suddenly animated crystal monster to the crystal javelin the priestess was waving for someone to take. The Ironjack nodded and began to move towards the Ishrakite. Meanwhile Kale had drawn his bowstring tightly back, finding his aim seemingly clearer and easier with the magic that Wyshira was weaving, and let loose an arrow that struck the Crystal Eye to chip off a chunk of its constituent mineral.


Ebri had by now stepped up to the construct and lashed out with a fist, but though she could see good places to strike at weakened cracks and fractures, her knowledge of anatomy simply didn't apply to this thing, and she wouldn't be able to stun it. She could at least try to break it though, but her fist missed the weak point she was aiming for and instead hit a flat facet straight on, achieving nothing more than bruising her hand. Meanwhile Cazamir had withdrawn to Kale's position, helping the mercenary with the table. Again, Meg'anna's massive dire wolf tore at the Eye, the hulking, feral animal snarling and growling, but once more the slavering jaws failed to get a purchase on the orb to tear away at its crystalline form. Its mistress quickly stepped up to Sebastion, who now was the nearest of those wounded, and with a surge of natural energy and the noise of wind rustling through leaves, she channeled healing magic into him.


Bolstered by the druidic renewal, Sebastion swept his blades into the construct again, one slice deflected off its impressive natural armour but the other sending a fresh wave of fractures spilling away from its impact point. He found, however, that Melisande was resisting being pushed away, and indeed she had drawn her own sword and lashed out at the Crystal Eye, though it glanced off the hard surface of the thing.


The Eye itself retaliated once more, a fresh barrage of burning light spilling forth. One bolt scorched into the table kale and Cazamir were shielded behind, sending tendrils of smoke wisping upwards from its impact. Sebastion managed to avoid the eyestalk that was tryin to focus on him this time, but Melisande was less lucky, and for the first time the construct managed to score a hit on her, fiercely burning at her skin. Beside her, Ebri avoided the beam that seared towards her, but Meg'ana's summoned wolf found an eye igniting the fur down its flank, cooking the skin beneath.


* * *​


Melisande found herself suddenly flat on her back. She could not breathe. An intensity of pain was spreading unbearably from her midsection to every edge of her consciousness. So much for bravery and sword training. Her mind reverted to animal survival instinct.


Scrambling, half-crawling, she dashed for cover. Her breath came back gradually in gasps but pain and oxygen deprivation threatened to knock her out. Another blast like that and it would all be over, she was all too aware.


Flexing her bruised hand, Ebri dove in the direction of Melisande, interposing herself directly between her ward and the crystal thing. Widening her stance and her wrap to present a broader target, she reached down to the injured woman, and a thought occurred to her--


"Do not move-- the thing may sense motion--" It was possible, at least-- Mel's entry into the room and movement near it seemed to have activated the thing without any other action on their part. And although it might be the work of some remote intelligence, the thing that the Arcanofex Guardian had reported to, she could not know. She did know that many animals hunted by tracking motion; That is why instinct tells animals to freeze when threatened-- It was a guess, but a logical one: if she were to design such systems, she would base them upon systems which already existed and had been studied...


This abstract thought passed in less than a quarter breath. She murmured the words of healing, and let the Great Prophet work through her...


* * *​


Ansas'Turi grabbed the prismatic javelin from Wyshira and hurled it with all her strength at the great orb. As it arced through the air, the javelin shimemred with bright energy playing around it, suddenly energising into a bolt of incandescent flame that impacted into the Crystal Eye with a flash, sending chunks of hot crystal skittering away and leaving a smoking crater in the construct. Fractures within the beast began to fully meet up, more chunks dropping off of it to smash on the floor. It began to list dangerously to one side. Wyshira had to shield her eyes when it smashed into the crystal Guardian with a brilliant flash of orange light. But she noted with satisfaction the tinkling of shattered glass which indicated the weapon had done some damage.


"Here Ansas'Turi!" she called out with a note of triumph in her voice. "Take another one!"


Jarvis managed to send another piece spinning off with his short blades, but the sages held back with their spells, unwilling to chance any more incantations beign launched straight back at them, though the acid bolt one had previusly launched continued to hiss and melt into the mineral construct. Two of the men grabbed their fallen comrade under the arms and hurriedly dragged him over behind the lab table that Kale had upended, the rest also moving with cautious haste towards the stairway.


* * *​


Kale ducked as searing flame gouted the tabletop, just on the other side. Popping back out quickly, he returned to a scene of showering crystal, fur-burned wolves, and Ebri, of all people, thrusting herself between Melisande and the crystal guardian. Unbelievable.


* * *​


Cazamir watched as a sizzling hole opened in the table he was holding. This guardian was very effective, and had not fallen yet. Were the blows he and the others dealt doing any significant damage to the construct? Feelings of shame and disdain emanated from his crystal, directed towards his cowardly moves.


The sages dragged over their fallen friend behind the table. Cazamir lent some assistance, seeing if he could provide more cover to them while not sacrificing any for the archer. He glanced over at Kale, who fired off arrow after arrow at the construct. The plan seemed to be working fine for now, but if the Eye did not fall soon, he would prepare for one final assault.


* * *​


Another of Kale's arrows whistled through the air towards the looming shape of the Crystal Eye, hitting the construct with a crack as its shaft splintered without any appreciable effect on its target. As Ebri moved to cover the thing's line of sight to Melisande, and Cazamir moved to aid the sages, Wyshira continued to focus on maintaining her spell.


Meg'anna joined the fray beside her summoned wolf, the massive beast finally getting its jaws into the cracks of the Crystal Eye and tearing away a chunk of mineral with a triumphant snarl, more fragments cascading off the orb to clamour on the floor - the sound of the crystal chips landing was the only sound the Eye made when not releasing scorching beams, for it moved and turned in the air completely silently. A fearsome strike from Meg'anna's spear shattered off another crystal shard that crashed down to break apart on the floor, though the flash of fierce flame that the enchanted weapon smote the construct with on its impact didn't seem to do much. Nonetheless, the construct was now critically damaged, wrought with internal fractures; its rapidly diminishing capabilities were evident as its searing beams were less and less accurate and it began to drift with little control over its own movement. Finally, another of Sebastion's flurry of sword-strikes hit a vulnerable point, and the new crack send jarring through the construct's structure was all that was needed to permanently shut it down.


The great orb simply dropped from the air, crashing to the ground and rolling a couple of feet before it stopped, inactive and bizarrely angled with the rest of the world.



Next Time: The aftermath, healing and heading on up...
 

Crunchy Bits - The Solar Beholderkin

Now I was going to take this moment to post up the actual stats of the Crystal Eye (note that in the fight above it was severely damaged already, thus not as tough an encounter as a fully operational one would be), but I'm not entirely sure what I've done with 'em. Whil searching around I did manage to locate the stats for the solar beholderkin, the type of creature that the creator of the Eye was inspired by, as well as being something that the party have already had one very nasty meeting with :)

So without further ado...


Beholderkin, Solar
Large Abberation (Fire, Earth)
Hit Dice: 13d8+39 (98 hp)
Initiative: +0
Speed: 5ft, fly 20 ft (good)
AC: 22 (-1 size, +13 natural)
Attacks: 10 Searing Eyes +9 ranged touch, bite +12 melee Damage: Bite 2d6+3
Face/Reach: 5 ft by 5 ft/ 10 ft
Special Attacks: Solar Orb, Searing Eyes
Special Qualities: All-around vision, flight, fire subtype
Saves: Fort +7, Ref +4, Will +9
Abilities: Str 16, Dex 10, Con 17, Int 16, Wis 13, Cha 14
Skills: Hide +14, Listen +11, Search +23, Spot +21
Feats: Alertness, Great Fortitude, Flyby Attack, Improved Initiative, Iron Will, Toughness
Climate/Terrain: Warm mountains
Organisation: Solitary
Challenge Rating: 11
Treasure: Standard
Alignment: Usually neutral evil
Advancement: 14-24 HD (Large), 24-40 HD (Huge)

Solar beholderkin are a mutant strain of beholders that harness the power of heat and fire as weapons. A solar beholderkin is often mistaken for a ten foot wide, roughly spherical piece of orange coloured sandstone, since it spends large amounts of its time stationary as it quietly feeds of stones and rocks. Up close, the small eyestalks can be seen, each with a fiery orange pupil, and the fiersomely large mouth full of large, blunt teeth is visible. The creature's main eye is almost always closed. Solar beholderkin can speak common and beholder, but rarely have reason to do so.

Combat: Solar beholderkin are physically slow moving but quick to anger at anyone disturbing them They fight with simple tactics, firing with their searing eye rays to take down as many targets as possible and trying to close with the enemy to use their Solar Orb ability and to make use of their powerful bite attack.

Searing Eyes (Su): Each of the beholderkin's eye rays pulse out beams of searing hot light, inflicting 5d8 fire damage to the target if struck.

Solar Orb (Su): Each round during its turn, a solar beholderkin decides whether to have its main eye open or closed. When opened, the blazing gold main eye blasts out a cone of incinerating heat, inflicting 14d6 fire damage on all within the area (a 60 ft cone) unless they succeed a Reflex save (DC 18) in which case the damage is halved. However, the fiery torrent prevents the beholderkin from using its searing eye rays on any individuals within the cone that round.

All-around vision (Ex): Solar beholderkin are exceptionally alert and their many eyes gain them a +4 racial bonus to Spot and Search checks. In additon, they cannot be flanked.

Flight (Ex): The beholderkin's body is exceptionally buoyant and can fly as the spell, as a free action, at a speed of 20 feet. It also has a permanent feather fall effect with personal range.

Solar Beholderkin Society: This breed of beholder spends much of its time quietly eating rock for the mineral nutrients it needs to survive, or else sitting in the sun absorbing heat, which they love. This fairly sedentary lifestyle means that they are less actively evil than other beholders, though they are quick to attack any dangerous or sentient creatures that persistently enter their territory. They find treasure intriguing and often keep a little cache of what they have retrieved from victims, though they have no need for money or goods. If a solar beholderkin is left undisturbed it is usually not much of a threat, but unfortunately its similarity to a large boulder means that often adventurers don't realise they are actively provoking it by approaching close.
 



I wonder if there's some kind of 'Frequently Burned Persons' association that Kale can join.... maybe he, Melisande, and Cazamir can start one up if the flames become mroe and more frequent. I can just Imagine it:
 

I just got a little pic that Angcuru sent me via email... :eek: :D Sadly it's too large for me to add as an attachment to a post on the boards, which is a shame...
 

Into the Woods

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