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<blockquote data-quote="Jürgen Hubert" data-source="post: 3431947" data-attributes="member: 7177"><p>Thanks to the pointers by Grum_l, I think I have figured out how to do some simple forests.</p><p></p><p>- Create two new transparent layers. Switch the mode (in the layer dialog) of the upper layer to "dissolve". Pick a dark green color and a large brush (like the Circle (19) brush) and use the "Paintbrush" tool with low Rate and Pressure. You will now paint lots of small dots instead of a continuous stroke.</p><p></p><p>After you are finished, merge this layer with the other transparent layer, which will result in a layer with dots with a "normal" mode. You should now have something like the first attachment. </p><p></p><p>Copy this layer and apply a Gaussian Blur with 3 px to the copy. Merge the layers again, and it should look like the second attachment.</p><p></p><p>Repeat the same process with a light green color (see the third attachment).</p><p></p><p>Create a drop shadow under both of the green dotted layers. These should have a displacement of 4/4 and a blur radius of 10.</p><p></p><p>The result is a nice, two-layered forest - see the fourth attachment. Feel free to experiment with this process, and tell us about the results!</p><p></p><p></p><p></p><p>Hmmm... I wonder how well a small ebook on such mapping techniques would sell at RPGNow?</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 3431947, member: 7177"] Thanks to the pointers by Grum_l, I think I have figured out how to do some simple forests. - Create two new transparent layers. Switch the mode (in the layer dialog) of the upper layer to "dissolve". Pick a dark green color and a large brush (like the Circle (19) brush) and use the "Paintbrush" tool with low Rate and Pressure. You will now paint lots of small dots instead of a continuous stroke. After you are finished, merge this layer with the other transparent layer, which will result in a layer with dots with a "normal" mode. You should now have something like the first attachment. Copy this layer and apply a Gaussian Blur with 3 px to the copy. Merge the layers again, and it should look like the second attachment. Repeat the same process with a light green color (see the third attachment). Create a drop shadow under both of the green dotted layers. These should have a displacement of 4/4 and a blur radius of 10. The result is a nice, two-layered forest - see the fourth attachment. Feel free to experiment with this process, and tell us about the results! Hmmm... I wonder how well a small ebook on such mapping techniques would sell at RPGNow? [/QUOTE]
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