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<blockquote data-quote="Aldarc" data-source="post: 8648024" data-attributes="member: 5142"><p>Thanks. When I think about what cartoons would make a good RPG, it's not always my favorite cartoons. IMHO, there need to be fairly clear sense for what a campaign could look like or what hooks could exist for the players. </p><p></p><p><strong>ReBoot:</strong> The PCs are sprites defending their system from the User's games, viruses, and other threats. PCs can change their ability loadouts for User games. The option also exists for wildspace adventures across "the Net." </p><p></p><p><strong>Pirates of Dark Water:</strong> It's high seas adventures with pirates on an alien world. The RPG could be set before the series, dealing with the Kingdom of Octopon or the scattering of the Treasures of Rul. Or the RPG could even play into the unfinished television series. The main cast of characters have gone missing, so where does the story go from here? </p><p></p><p><strong>Visionaries:</strong> It's '80s post-apocalyptic science fantasy that provides an instruction manual on what the RPG gameplay is like. The characters are mostly knights with special magic powers performing quests for wizarding patrons in order to renew their powers, build-up their kingdoms, and adapt to life in a weird post-apocalyptic world of magic.  </p><p></p><p><strong>Thundarr the Barbarian</strong>, another favorite of mine, pretty much exists already: <a href="https://www.drivethrurpg.com/product/285984/Barbarians-of-the-Ruined-Earth-Standard-Cover" target="_blank">Barbarians of the Ruined Earth</a> (Black Hack).</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8648024, member: 5142"] Thanks. When I think about what cartoons would make a good RPG, it's not always my favorite cartoons. IMHO, there need to be fairly clear sense for what a campaign could look like or what hooks could exist for the players. [B]ReBoot:[/B] The PCs are sprites defending their system from the User's games, viruses, and other threats. PCs can change their ability loadouts for User games. The option also exists for wildspace adventures across "the Net." [B]Pirates of Dark Water:[/B] It's high seas adventures with pirates on an alien world. The RPG could be set before the series, dealing with the Kingdom of Octopon or the scattering of the Treasures of Rul. Or the RPG could even play into the unfinished television series. The main cast of characters have gone missing, so where does the story go from here? [B]Visionaries:[/B] It's '80s post-apocalyptic science fantasy that provides an instruction manual on what the RPG gameplay is like. The characters are mostly knights with special magic powers performing quests for wizarding patrons in order to renew their powers, build-up their kingdoms, and adapt to life in a weird post-apocalyptic world of magic. [B]Thundarr the Barbarian[/B], another favorite of mine, pretty much exists already: [URL='https://www.drivethrurpg.com/product/285984/Barbarians-of-the-Ruined-Earth-Standard-Cover']Barbarians of the Ruined Earth[/URL] (Black Hack). [/QUOTE]
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