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Community
General Tabletop Discussion
*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
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<blockquote data-quote="kigmatzomat" data-source="post: 9210782" data-attributes="member: 9254"><p>All true and actually making my point (which was triggered essentially by "5e should use 1e spell interruption")</p><p></p><p>23 hp is 2/3rd of a 1e troll (33hp).</p><p></p><p>To get 2/3rd of a 5e troll (84hp) needs 56hp. A 13th level 5e Mage has....~56hp. </p><p></p><p>And yeah, no scaling cantrips. A d4 ranged attack does 7% of a 1e troll hp. 5e cantrips* at 13th level do 9ish hp which is....10% of a 5e troll. Better but not crazy better. </p><p></p><p>A 13th level caster throws 13d6 3rd level fireballs doing 45ish damage, essentially troll killers. A 5e caster needs a 24d6 fireball. Even with metamagic, it doesn't exist. They need to go to single target spells like disintegrate to have a chance.</p><p></p><p>A 5e caster needs to be closer to 18th level to match a 13th level 1e caster in "lay waste to foes". 1e caster will nova soooooo much harder. </p><p></p><p>And the controls are different. 1e casters were controlled by opportunity cost. Time to recover, possibility of failure.</p><p></p><p>5e capped spells and reduced the most powerful slots and in return the casters get more reliable casting and faster recovery.</p><p></p><p>1e were unreliable nukes with massive magazines but resupply was rare. 5e is reliable hand grenades, you can't carry many but you can resupply easily.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9210782, member: 9254"] All true and actually making my point (which was triggered essentially by "5e should use 1e spell interruption") 23 hp is 2/3rd of a 1e troll (33hp). To get 2/3rd of a 5e troll (84hp) needs 56hp. A 13th level 5e Mage has....~56hp. And yeah, no scaling cantrips. A d4 ranged attack does 7% of a 1e troll hp. 5e cantrips* at 13th level do 9ish hp which is....10% of a 5e troll. Better but not crazy better. A 13th level caster throws 13d6 3rd level fireballs doing 45ish damage, essentially troll killers. A 5e caster needs a 24d6 fireball. Even with metamagic, it doesn't exist. They need to go to single target spells like disintegrate to have a chance. A 5e caster needs to be closer to 18th level to match a 13th level 1e caster in "lay waste to foes". 1e caster will nova soooooo much harder. And the controls are different. 1e casters were controlled by opportunity cost. Time to recover, possibility of failure. 5e capped spells and reduced the most powerful slots and in return the casters get more reliable casting and faster recovery. 1e were unreliable nukes with massive magazines but resupply was rare. 5e is reliable hand grenades, you can't carry many but you can resupply easily. [/QUOTE]
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Community
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*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
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