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General Tabletop Discussion
*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
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<blockquote data-quote="Sepulchrave II" data-source="post: 9217018" data-attributes="member: 4303"><p>Past a certain level with the relevant investment in feats - which makes sense; you'd expect this kind of focus to obviate the risk. But a 3rd level character casting a 2nd level spell without Skill Focus (Concentration) and/or Combat Casting is going to need to roll a 9 - which isn't great odds. Conversely, by 10th level, a wizard is almost guaranteed to be able to avoid AoOs regardless of feat choices or spell level: this assumes a maxed Concentration and 14+ Con - because, well, as you point out, who wouldn't? Narratively this makes a certain kind of sense - a 10th level wizard has seen enough action to be able to reliably cast in combat without exposing themselves.</p><p></p><p>I think that the feat investment is a reasonable payoff, as the other demands on the wizard's feat pool are not insignificant (Spell Focus, Improved Initiative, item creation feats etc.). In practice, I didn't see Combat Casting; I did see a fair bit of Skill Focus (Concentration), which has more utility. Combat Casting strikes me as more suited to clerics, bards and gishes, who are more likely to intentionally place themselves in harm's way than wizards and sorcerers. But a lot is admittedly dependent on the individual game.</p><p></p><p></p><p>I was thinking more of not leaving the meat shield to begin with, but yes. And the extra reach for a large creature can really mess up everything, regardless.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 9217018, member: 4303"] Past a certain level with the relevant investment in feats - which makes sense; you'd expect this kind of focus to obviate the risk. But a 3rd level character casting a 2nd level spell without Skill Focus (Concentration) and/or Combat Casting is going to need to roll a 9 - which isn't great odds. Conversely, by 10th level, a wizard is almost guaranteed to be able to avoid AoOs regardless of feat choices or spell level: this assumes a maxed Concentration and 14+ Con - because, well, as you point out, who wouldn't? Narratively this makes a certain kind of sense - a 10th level wizard has seen enough action to be able to reliably cast in combat without exposing themselves. I think that the feat investment is a reasonable payoff, as the other demands on the wizard's feat pool are not insignificant (Spell Focus, Improved Initiative, item creation feats etc.). In practice, I didn't see Combat Casting; I did see a fair bit of Skill Focus (Concentration), which has more utility. Combat Casting strikes me as more suited to clerics, bards and gishes, who are more likely to intentionally place themselves in harm's way than wizards and sorcerers. But a lot is admittedly dependent on the individual game. I was thinking more of not leaving the meat shield to begin with, but yes. And the extra reach for a large creature can really mess up everything, regardless. [/QUOTE]
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Casters should go back to being interruptable like they used to be.
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