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Community
General Tabletop Discussion
*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
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<blockquote data-quote="ECMO3" data-source="post: 9217936" data-attributes="member: 7030563"><p>I think I am well informed</p><p></p><p></p><p></p><p>Most tables (all I have played on) specifically allow casting while prone or grappled. Further I have never watched a 5E game online that did not allow this.</p><p></p><p>RAW you can even do somatic components while holding a shield in one hand and an orb or wand or holy symbol or weapon in the other; which would be far more difficult than doing the somatic components in the conditions I mentioned with your hands being free. </p><p></p><p>When I have seen deviations from RAW it is actually in the opposite direction - allowing concentration while incapacitated or paralyzed, ignoring concentration checks and ignoring spell components and hand switching. Several tables I played on and watched online actually handwaive or ignore handsy stuff completely and make casting a lot easier than it should be (especially when wirelding a shield and weapon). There are even threads on places like Reddit that talk about ignoring hand switching and component rules. On the other hand I have never seen a table make it more difficult than RAW.</p><p></p><p>Given that I think the number of 5E players who disagree with me is very, very small.</p><p></p><p></p><p></p><p>I believe it is generally less than that and when the flare is mentioned it is to point it out.</p><p></p><p>As I noted above, it is possible to do somatic components while holding something in both hands, because the rules specifically allow for that.</p><p></p><p></p><p></p><p>Not quicker than I can touch my thumbs together and make a fan with my fingers .... and not any quicker than I could "flourish a weapon" .... actually exactly the same amound of time as that if it is a Claymore I am flourishing.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9217936, member: 7030563"] I think I am well informed Most tables (all I have played on) specifically allow casting while prone or grappled. Further I have never watched a 5E game online that did not allow this. RAW you can even do somatic components while holding a shield in one hand and an orb or wand or holy symbol or weapon in the other; which would be far more difficult than doing the somatic components in the conditions I mentioned with your hands being free. When I have seen deviations from RAW it is actually in the opposite direction - allowing concentration while incapacitated or paralyzed, ignoring concentration checks and ignoring spell components and hand switching. Several tables I played on and watched online actually handwaive or ignore handsy stuff completely and make casting a lot easier than it should be (especially when wirelding a shield and weapon). There are even threads on places like Reddit that talk about ignoring hand switching and component rules. On the other hand I have never seen a table make it more difficult than RAW. Given that I think the number of 5E players who disagree with me is very, very small. I believe it is generally less than that and when the flare is mentioned it is to point it out. As I noted above, it is possible to do somatic components while holding something in both hands, because the rules specifically allow for that. Not quicker than I can touch my thumbs together and make a fan with my fingers .... and not any quicker than I could "flourish a weapon" .... actually exactly the same amound of time as that if it is a Claymore I am flourishing. [/QUOTE]
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Community
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*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
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