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General Tabletop Discussion
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Casters should go back to being interruptable like they used to be.
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<blockquote data-quote="Gammadoodler" data-source="post: 9218351" data-attributes="member: 6914290"><p>On the one hand I understand this concern.</p><p></p><p>On the other, it seems to me that this seal was explicitly broken at release with the existence of Counterspell. There are also effects like Cutting Words on the Lore Bard and the Silvery Barb spell more recently which allow casters to impact the chances of success with spells, attacks and ability checks on reaction. Some martials have some similar abilities with things like 'Deflect Arrows'</p><p></p><p>Now many of these interactions cost a resource, so use is typically limited. Perhaps other forms of interruption could be similarly limited?</p><p></p><p>Edit: thinking through this a bit, this seems like it could be a tailor-made battlemaster maneuver. Something like "interfering attack" or something. Spend a superiority die to make a reaction attack when a spell is cast by a creature within your melee range. On a hit, the spell is lost (or force a save or something)</p></blockquote><p></p>
[QUOTE="Gammadoodler, post: 9218351, member: 6914290"] On the one hand I understand this concern. On the other, it seems to me that this seal was explicitly broken at release with the existence of Counterspell. There are also effects like Cutting Words on the Lore Bard and the Silvery Barb spell more recently which allow casters to impact the chances of success with spells, attacks and ability checks on reaction. Some martials have some similar abilities with things like 'Deflect Arrows' Now many of these interactions cost a resource, so use is typically limited. Perhaps other forms of interruption could be similarly limited? Edit: thinking through this a bit, this seems like it could be a tailor-made battlemaster maneuver. Something like "interfering attack" or something. Spend a superiority die to make a reaction attack when a spell is cast by a creature within your melee range. On a hit, the spell is lost (or force a save or something) [/QUOTE]
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Casters should go back to being interruptable like they used to be.
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