Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9220061" data-attributes="member: 7030563"><p>It is not nearly this simple. It depends how you define martial, which specific classes and subclasses you are talking about and the specific build choices made.</p><p></p><p>If by martial you mean 100% non-caster (i.e. not Paladin, Ranger, Eldritch Knight, Shadow Monk, Arcane Trickster and not using any feats or races that give you spell) AND you assume they have equal and average ability rolls, AND if there is not disproprtionate magic items. If this is the case - I will readily admit that <u>most</u> optimized full casters are better than <u>most</u> optimized non-casters above level 7 if all these caveats are true.</p><p></p><p>That is a heck of a lot of caveats though and it assumes a lot that is not typical in most games. In particular, very few players actually build optimized characters in any class and relatively few build complete non-casters. When you put that all together class is not a significant driver of imbalance in most games at any level. The others things mentioned above are bigger drivers.</p><p></p><p>Also the reverse is true as well below 5th level, put all those caveats together and <u>most</u> optimized full casters are weaker than <u>most</u> optimized non-casters below 5th level.</p><p></p><p></p><p></p><p>If the martial is interested in interupting casters the player will presumably take the feat. If not then why is it something we need to offer?</p><p></p><p>I have only actually seen two players take the Mage Slayer feat, one was on a fighter I was playing that took it at 19th level in campaign where the BBEG was Vecna, a high level Wizard type.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9220061, member: 7030563"] It is not nearly this simple. It depends how you define martial, which specific classes and subclasses you are talking about and the specific build choices made. If by martial you mean 100% non-caster (i.e. not Paladin, Ranger, Eldritch Knight, Shadow Monk, Arcane Trickster and not using any feats or races that give you spell) AND you assume they have equal and average ability rolls, AND if there is not disproprtionate magic items. If this is the case - I will readily admit that [U]most[/U] optimized full casters are better than [U]most[/U] optimized non-casters above level 7 if all these caveats are true. That is a heck of a lot of caveats though and it assumes a lot that is not typical in most games. In particular, very few players actually build optimized characters in any class and relatively few build complete non-casters. When you put that all together class is not a significant driver of imbalance in most games at any level. The others things mentioned above are bigger drivers. Also the reverse is true as well below 5th level, put all those caveats together and [U]most[/U] optimized full casters are weaker than [U]most[/U] optimized non-casters below 5th level. If the martial is interested in interupting casters the player will presumably take the feat. If not then why is it something we need to offer? I have only actually seen two players take the Mage Slayer feat, one was on a fighter I was playing that took it at 19th level in campaign where the BBEG was Vecna, a high level Wizard type. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Casters should go back to being interruptable like they used to be.
Top