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Castle Ravenloft boardgame questions ...
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<blockquote data-quote="Agamon" data-source="post: 5353640" data-attributes="member: 184"><p>Okay, so I attended FallCon in Calgary this weekend, and they have an extensive game library to borrow games from to play. So, I decided to check out Castle Ravenloft with a couple buddies.</p><p></p><p>We barely started before it ended. We played the 2nd adventure, Find the Icon of Ravenloft. There's an encounter card that says something like "take the bottom dungeon tile from the stack and add it to the board closest to the active player." So we do that, which makes it our 3rd new tile, and the 1 in 4 chance of pulling the end game Temple room happens. My Cleric uses his daily, kills all the monsters on the tile, game over.</p><p></p><p>On the plus side, it doesn't have that drawn out, claw-at-your-eyes-it's-taking-so-long-to-finish game time that most of these kinds of games tend to have, but 10 minutes is a bit ridiculous. I understand that it was a random encounter that did it, but what is the point of burying the final room, only to have cards draw from the bottom of the stack. Silly. I played about 10 new board games at the con, and though I'm a D&D player, the experience from this one was bottom of the heap.</p></blockquote><p></p>
[QUOTE="Agamon, post: 5353640, member: 184"] Okay, so I attended FallCon in Calgary this weekend, and they have an extensive game library to borrow games from to play. So, I decided to check out Castle Ravenloft with a couple buddies. We barely started before it ended. We played the 2nd adventure, Find the Icon of Ravenloft. There's an encounter card that says something like "take the bottom dungeon tile from the stack and add it to the board closest to the active player." So we do that, which makes it our 3rd new tile, and the 1 in 4 chance of pulling the end game Temple room happens. My Cleric uses his daily, kills all the monsters on the tile, game over. On the plus side, it doesn't have that drawn out, claw-at-your-eyes-it's-taking-so-long-to-finish game time that most of these kinds of games tend to have, but 10 minutes is a bit ridiculous. I understand that it was a random encounter that did it, but what is the point of burying the final room, only to have cards draw from the bottom of the stack. Silly. I played about 10 new board games at the con, and though I'm a D&D player, the experience from this one was bottom of the heap. [/QUOTE]
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