Henry
Autoexreginated
The only pit-trap I've ever encountered with C&C was the one in moving from a cyclic, d20 initiative, back to a non-cyclic d10 initiative. It was VERY hard to get the swing of again after usually using a set init. The DCs, combat, etc. was all pretty straightforward, and similar enough to d20 that you really don't have that much of a gap. (the 'core' DC to hit is usually 18, which is close enough to 20 that I usually use that instead, and just say for simplicity that a Prime score adds a +6 bonus to the roll.)