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<blockquote data-quote="Thornir Alekeg" data-source="post: 2247288" data-attributes="member: 15651"><p>I think castles make perferctly good sense to build in D&D unless high level wizards are a dime a dozen. Castles are well suited still to hold off armies of warriors, hordes of orcs etc. Trying to make a castle magic-proof is darn near impossible - the costs are too high. Yes, as a result a castle can easily be infiltrated by the flying invisble wizard - but the best protection against him is very simple - doors. Lots of doors with intentionally squeaky hinges. In a high-magic setting I could see castles with magic defenders. Mid to high level mages equipped with wands of Dispel Magic to counterspell attacking wizards.</p><p></p><p>The lead thing for protection from scying makes sense for a war room or other areas where important meetings are held. It is one of the only things I would concern myself with in building a castle to defend it from magic.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 2247288, member: 15651"] I think castles make perferctly good sense to build in D&D unless high level wizards are a dime a dozen. Castles are well suited still to hold off armies of warriors, hordes of orcs etc. Trying to make a castle magic-proof is darn near impossible - the costs are too high. Yes, as a result a castle can easily be infiltrated by the flying invisble wizard - but the best protection against him is very simple - doors. Lots of doors with intentionally squeaky hinges. In a high-magic setting I could see castles with magic defenders. Mid to high level mages equipped with wands of Dispel Magic to counterspell attacking wizards. The lead thing for protection from scying makes sense for a war room or other areas where important meetings are held. It is one of the only things I would concern myself with in building a castle to defend it from magic. [/QUOTE]
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