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CD3: -=- THULLGRIM -=- please read last page

Trainz said:
Conaill, nice touch with the half fiend. Nice way to break the "all undead" drift of this adventure.
Yeah, I also thought we could use some more roleplaying opportunities and intelligent opponents. The Caretaker can also call upon the help of the undead in the other rooms of the complex (that's why I only made him CR 4), and "restock" the dungeon if the party decides to stop halfway and travel back to civilization to lick their wounds... I never liked static dungeons where all the critters conveniently stay in their own room. ;)

I've got another extra-creepy twist up my sleeve as well. Stay tuned for more updates...
Maybe there could be a way to synergize the cook from room 7 and this, so that that half-fiend gets food?
That's the plan. I figure the Caretaker is "in charge" in the front part of the dungeon, Damnation in the older part. They have an... amicable... understanding. At least as long as it suits Damnation, of course.
 

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Cooperative Dungeons really are above par. So much detail goes into them. I have seen quite a few "for sale" adventures that do not have that degree of synergy. I'm quite frankly impressed.

Myself (and I do like to think my adventures are good and well made), I do not put so much 3 dimensional depth in my games. These are outstanding.

Just had to say it.
 


What do people think of my use of Dust of Choking and Sneezing - too much? The Caretaker on his own should be a fairly easy opponent. Add in a major headstart with the Dust, and undead from the rest of the dungeon, and it could turn into a TPK if the DM plays it to the hilt...

How do you guys like the Caretaker's immortality? Just a bit of extra creep factor, without any added power...
 

Well, I was planning on maybe running this dungeon tonight, since we were gonna be short a few players, but we're only going to be down one player, so I'm going to run my regular campaign.

But, while compiling all these rooms, I compiled a bit of errata, and also formatted it into a Word Doc in case anyone else wants to run it.

Here is the errata (just some grammar and spelling stuff)

room #1
change "Two Shadow" to "Two Shadows"
(passive voice) change "are lurking behind" to "lurk behind"

room #3
change "two bays of column" to "two bays of columns"
better yet "Two bays of columns hide the walls."
one word "northwest", not north west.
four-inch
statistics, not "stats"
remove space before "hardness"
non-magical, not nonamagical
sentence starting with "Upon careful" is too long.
4-inch, not 4 inch.
"lid at its", not "lid at it's"
"fits into the hole, have them..."
()'s around "DC 24"
Sentence starting with "If the PCs cannot" should be rewritten.
50gp, not 50 gp
"It take the lid" to "It takes the lid"

room #4
ahve to have
"smoke that billows"
where is "The Environment" defined?
mat, not matt
weaked to weaken
")is" to ") is"
charage to charge

room #5
rhytmically to rhythmically
"velvet which" to "velvet that"
"north and south" not "North and South"
canot to cannot
dragonbone (or do you mean dragon bane?), should be "a weapon made from the bone of a dragon"
strengten to strengthen
embarrasing to embarrassing

room #6
northen to northern
realise to realize
food stuffs to foodstuffs
"lid of the barrels" to "lids of the barrels"
southeast, not south east
extraplanar, not extraplaner

room #7
cubbords to cupboards
"," after "cleaver shouting, "
"a irratable" to "an irratable"
"tempermental" to "temperamantal"
"tonite" to "tonight"
??!?!, etc, non-standard. Replace with "?"
telekensis to "telekinesis"
vomitting to vomiting
"easyyyyyyyy!!!" to "easily!"
dissapear to disappear
"he get's some" to "he gets some"
squeel to squeal

room #8
Paladin's to paladin's
enshrinment to enshrinement (is it a word?)

room #9
fix " Features: Features :"
weilding to wielding (x2)
burried to buried
layed to laid
nonethereal to non-ethereal (x2)
reprecussions to repercussions

room #10
skeliton(s) to skeleton(s) (x2)
idley to idly

room #11
sacophagus to sarcophagus
sacophagi to sarcophagi
300 gps to 300gp
instanly to instantly (x2)
nontlethal to non-lethal
orginal to original
tride to tribe
resting place to resting-place
thier to their

room #12
grey to gray
ind control? (Int control??)
Wisdon to Wisdom

room #13
impenatrable to impenetrable
thenorth to "the north"
afixed to affixed

room #14
"Damnations Domain" to "Damnation's Domain"
"language which" to "language that"
Dias to Dais
"candle holders" to candleholders
"ghasts which" to "ghasts that"
whoever to whomever (attack whomever is closest)
"based.An" to "based. An"


Here is my file.
 

Attachments


Kudos die_kludge. This will really make our jobs easier.

People, please look at die-k's errata and correct your rooms.

I do not think we'll be using your compilation though, as I think it's better for Shallown to do it himself so that he has a better grasp of the whole thing when he does the initial edit. Unless he says otherwise. Plus, things will change in the coming days, so that compilation will be outdated.

Very nice work DK !
 

die_kluge said:
room #3
sentence starting with "Upon careful" is too long.

(original two paragraphs)
Upon careful inspection of the dais with the sarcophagus on top of it the PC notice that each side has a scene of people fleeing a cloaked hooded figure who standing in the center of the scene holding up it's hands, one empty the other holding a small four inch diameter disk.

In the. . .

(replaced by one paragraph)
Each side of the sarcophagus' dais has a scene of people fleeing a cloaked, hooded figure. The figure is holding up it's hands. One hand is empty. The other is holding a small four-inch diameter disk. In the . . .

die_kluge said:
"fits into the hole, have them..."
()'s around "DC 24"
Sentence starting with "If the PCs cannot" should be rewritten.

(original)
If the PCs cannot figure out that the silver mace fits into the hole. Have them make a spot check DC 24 to look up at the mace that the statue is holding and currently pointing directly at the PCs, and notice that the mace is the correct shape just two times too big.

(replaced by)
If the PCs cannot figure out that the silver mace fits into the hole, have them make a spot check. Anyone getting a 24 or higher notices the mace that the statue is holding and is currently pointed directly at the PCs. They notice that the mace is the same shape as the hole, just two times too big.

any suggestions? comments? I've made the changes pointed out by die_kluge in my file on my computer. if everyone likes the changes to the above passages then I'll update the whole thing. (edit) should cloaked hooded be hooded, cloaked ?(/edit)
 
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