• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

CD3: -=- THULLGRIM -=- please read last page


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Just curious how the project is going right now, since there hasn't been much activity on this thread for a while. Are we pretty much in a holding pattern, or is there some furious activity going on behind the scenes?

Curious minds want to know... :D
 




Creamsteak:

Your room seems to be the one that has most trouble fitting into our current "story" of this dungeon and it's history. Can you think of any way to tie it in a bit more? Why do we have "freshly" broken graves in a supposedly ancient temple? If there's a caretaker, why hasn't he cleaned up a bit more? What's the story with the female knight on a pegasus depicted on that tapestry? Note that among the books in room #5, I added "a family history of the noble benefactors of the sect buried in room #9 (DC 20, potentially very embarrassing for the still-living members of the family!)". Subject to your input, of course...
 

I guess if you're going to be nitpicky about which way the statues in room #2 face, they probably should face the door to room #3.

I couldn't even tell a facing from the original map, anyway.
 


Ferret said:
I was wondering if we could join our rooms. (not literarilly)


yes the use of the chef and the person that feeds your fiend is workable to me. Just let me know what you want to do and I'll change my work appropriately.
 

Into the Woods

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