Chain Shirt - too good?

green slime said:

Sticking to what is official, chainshirt, mithral Breastplate, full plate and at higher levels, adamantine fullplate, are the only armours used by players in my game. Druids use Ironwood fullplate.

Do your druids spend the feat become proficient in heavy armor?
 

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Since I played many low magic, low level campaigns....

Yes, everyone wears chainshirts. IF they can carry them (no we don't have 60 points for point buy character generation).
 

for the longest time, my character had a mithral chain shirt. i do agree it is one of the best armors in the game. however, depending on the type of character you play, the armor bonus may not be as useful as it was at lower levels. at higher levels, enchanted mithral chain shirts are the way to go, but even then, the armor bonus may not compare to that of other heavier armors.
 

for the longest time, my character had a mithral chain shirt. i do agree it is one of the best armors in the game. however, depending on the type of character you play, the armor bonus may not be as useful as it was at lower levels. at higher levels, enchanted mithral chain shirts are the way to go, but even then, the armor bonus may not compare to that of other heavier armors.
 

Dingleberry said:


Do your druids spend the feat become proficient in heavy armor?

Yes. One multiclassed. The other took the feat. Ironwood Fullplate of Wildshaping (MotW, the armour bonus still works while wildshaped) was seen as worthwile.
 

Yes, a straight PHB mithral chain shirt is awesome.


I don't bother changing it, however, since there are other materials in my campaign world besides Mithral, Adamantine or Darkwood.

Scale mail from dragon or dire shark scales for example. Or griffon skin leather. Or hellcat hide armor. Just to name a few.
 

ConcreteBuddha said:
dire shark scales

Just for the record, sharks don't have scales (which is not to say that they can't in your world of course), they have tough, rough skin that feels like sandpaper.

The mithral chain shirt issue is only a problem if obtaining mithral is a easy in the campaign. Magic armor can be created by anybody with the right feat but mithral armor can only be created if you have the mithral.
 

Our paladin got a suit of mithril full plate. The party had roused a dwarf from a drinking spree that lasted for decades after his outpost had been wiped out by drow, with him the sole survivor, cleared the outpost of driders, and recovered both the magic mirror the party was after and needed the dwarf as a guide for, as well as a stack of mithril the dwarf took. In gratitude for rescuing from the fate of a depressed drunk and giving him back his self-esteem, the dwarf built a suit of platemail for the paladin out of that metal, with the paladin, a smith's daughter herself, helping (under the gruff dwarf's guidance).
 

You got it backwards....

The other aromors should be better. Chainshirt is fine.

The only real benefit of Mithril Chain shirt over masterwork chain shirt is a reduction of the AC penalty by 1 and the weight is less.

While that is nice, its not broken. Since (at least in all the games I've played in) mithril is pretty rare.
 

The armor my 12th level Cleric uses is a plain non-magical, non-masterwork chain shirt that he has had since 2nd level.

Keep meaning to get some better stuff.
 

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