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Change multiclassing prerequisites?
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<blockquote data-quote="Horwath" data-source="post: 9076269" data-attributes="member: 6801299"><p>Another problem with multiclassing is:</p><p>1. 1-2 level dips for some cheese effect</p><p>2. Even split multiclass is in 99% worse than single class character of that level.</p><p>5/5 split vs 10th level single class is no comparison. And personally only multiclass should be even split between 2 classes. </p><p></p><p>How to make that work?</p><p></p><p>One possibility is extra levels:</p><p></p><p>[ATTACH=full]290906[/ATTACH]</p><p></p><p>With this variant, MC character gets "extra" class levels at total character level of: 5,8,11,14,17 and 20.</p><p></p><p>5th level MC character with this variant will have features of 3/3 split, but HPs on only 5th level character.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9076269, member: 6801299"] Another problem with multiclassing is: 1. 1-2 level dips for some cheese effect 2. Even split multiclass is in 99% worse than single class character of that level. 5/5 split vs 10th level single class is no comparison. And personally only multiclass should be even split between 2 classes. How to make that work? One possibility is extra levels: [ATTACH type="full" width="447px"]290906[/ATTACH] With this variant, MC character gets "extra" class levels at total character level of: 5,8,11,14,17 and 20. 5th level MC character with this variant will have features of 3/3 split, but HPs on only 5th level character. [/QUOTE]
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Change multiclassing prerequisites?
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