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<blockquote data-quote="mmu1" data-source="post: 4608364" data-attributes="member: 319"><p>I don't know what your experiences were like, exactly, but I'm actually one of those people who gets upset when I know the rules and I base my decision-making on them, but the DM does not and wings it badly, in effect arbitrarily deciding that my character is going to fail at something I thought was a reasonable course of action based on my experience and skill at playing the game.</p><p></p><p>I also dislike it when a DM decides to wing it and gets it wrong when it's an extremely simple matter (like a DC) and they could just <em>ask</em> and get an answer without slowing the game down to any appreciable extent. Players who know the rules can be a valuable resource.</p><p></p><p>Of course, you need to be able to accept that there <em>will</em> often be times when the best thing the DM can do is make a ruling on the fly - few things benefit from a lengthy discussion in a committee.</p></blockquote><p></p>
[QUOTE="mmu1, post: 4608364, member: 319"] I don't know what your experiences were like, exactly, but I'm actually one of those people who gets upset when I know the rules and I base my decision-making on them, but the DM does not and wings it badly, in effect arbitrarily deciding that my character is going to fail at something I thought was a reasonable course of action based on my experience and skill at playing the game. I also dislike it when a DM decides to wing it and gets it wrong when it's an extremely simple matter (like a DC) and they could just [i]ask[/i] and get an answer without slowing the game down to any appreciable extent. Players who know the rules can be a valuable resource. Of course, you need to be able to accept that there [I]will[/I] often be times when the best thing the DM can do is make a ruling on the fly - few things benefit from a lengthy discussion in a committee. [/QUOTE]
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