Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Changeover Poll
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gothmog" data-source="post: 4627424" data-attributes="member: 317"><p>At the time, two of my players really liked 3.x, so I figured I'd try to tough it out. We like lower magic/gritty fantasy games with more human(ish) classed opponents, which is something we found 3.x didn't do well with. Our main issues were with the cosmology, the ease and accessibility of magic (my group always liked magic as dangerous and risky, requiring casting rolls and having critical failure results), different traditions of magic based on culture, magical materials to be used for casting spells/item creation, ritual magic, combat maneuvers for non-magical classes (similar to 4e powers), defensive bonuses to AC that scaled with level and class (which also had to be applied to monster ACs), long-term injury and healing, etc. We tried with our collectively written houserules for about a year, but in the end, it just wasn't a satisfying play experience. D&D 4e addressed most of those issues, and fits our tastes and playstyle a lot better.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4627424, member: 317"] At the time, two of my players really liked 3.x, so I figured I'd try to tough it out. We like lower magic/gritty fantasy games with more human(ish) classed opponents, which is something we found 3.x didn't do well with. Our main issues were with the cosmology, the ease and accessibility of magic (my group always liked magic as dangerous and risky, requiring casting rolls and having critical failure results), different traditions of magic based on culture, magical materials to be used for casting spells/item creation, ritual magic, combat maneuvers for non-magical classes (similar to 4e powers), defensive bonuses to AC that scaled with level and class (which also had to be applied to monster ACs), long-term injury and healing, etc. We tried with our collectively written houserules for about a year, but in the end, it just wasn't a satisfying play experience. D&D 4e addressed most of those issues, and fits our tastes and playstyle a lot better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Changeover Poll
Top