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<blockquote data-quote="Treebore" data-source="post: 4649338" data-attributes="member: 10177"><p>Well, we obviously disagree. I'm just saying why I think differently than you. </p><p></p><p>No, I do not include reading a car to reading about it. A car has hard statistical data telling you exactly how it should operate, etc... such data is not available for RPG's.</p><p></p><p>As for 4E, I didn't like its features either, I thought I wouldn't like how they worked either. I had similar thoughts about many other RPG's too. Many times I was right, but I found times I was wrong. I wanted to make sure I wasn't wrong. So I played. This time I wasn't wrong. Since I also played with a good group of people it wasn't a waste of my time either.</p><p></p><p>I have read posts of others who thought they wouldn't like 4E, then they played, like I did. They ended up liking 4E.</p><p></p><p>Do you know with absolute surety you won't like 4E? Nope. You never will until you play. At this point you have yourself convinced you wouldn't like it. You would probably end up still feeling the same after playing, like I did. However it is not an obsolute certainty until you play it and see how it actually runs.</p><p></p><p>Your obviously fine with not being absolutely certain. However, considering how much fun I ended up having playing some games I thought I would hate, and the fact it was "D&D", my favorite style of RPG for over 20 years, I had to be absolutely and postively sure I did not like 4E, so I played it. Now I know, with nearly 30 hours of play time, that I do not like 4E.</p><p></p><p>Your able to be convinced well enough without playing it, I needed to play it to be certain. Just part of how people are different. Thats all.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4649338, member: 10177"] Well, we obviously disagree. I'm just saying why I think differently than you. No, I do not include reading a car to reading about it. A car has hard statistical data telling you exactly how it should operate, etc... such data is not available for RPG's. As for 4E, I didn't like its features either, I thought I wouldn't like how they worked either. I had similar thoughts about many other RPG's too. Many times I was right, but I found times I was wrong. I wanted to make sure I wasn't wrong. So I played. This time I wasn't wrong. Since I also played with a good group of people it wasn't a waste of my time either. I have read posts of others who thought they wouldn't like 4E, then they played, like I did. They ended up liking 4E. Do you know with absolute surety you won't like 4E? Nope. You never will until you play. At this point you have yourself convinced you wouldn't like it. You would probably end up still feeling the same after playing, like I did. However it is not an obsolute certainty until you play it and see how it actually runs. Your obviously fine with not being absolutely certain. However, considering how much fun I ended up having playing some games I thought I would hate, and the fact it was "D&D", my favorite style of RPG for over 20 years, I had to be absolutely and postively sure I did not like 4E, so I played it. Now I know, with nearly 30 hours of play time, that I do not like 4E. Your able to be convinced well enough without playing it, I needed to play it to be certain. Just part of how people are different. Thats all. [/QUOTE]
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