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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Changes to race (species?)
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<blockquote data-quote="Scott Christian" data-source="post: 8064377" data-attributes="member: 6901101"><p>And here is what you might get from that:</p><ul> <li data-xf-list-type="ul">Some people saying good, let some classes overpower others in one of the three pillars</li> <li data-xf-list-type="ul">Some people saying the difference in "overpower" is negligible. Statistically it means very little</li> <li data-xf-list-type="ul">Some people saying not really, because their character is still broader than the one considered overpowered</li> <li data-xf-list-type="ul">Some people saying one person's balance is another person's inability to game the system and create a "better" character than yours</li> <li data-xf-list-type="ul">Some people saying, prove it? Prove it that a wizard that starts with a 20 intelligence is "substantially more powerful" than a rogue that starts with an 18 dex. Especially when that 20 cost them to lose all other bonuses except a 12 in one other. Where as the 18 can still have a 14, 12, and 12.</li> </ul><p></p><p>I am with you. I like soft caps. But, this is all that would come out of a debate around the implementation of a 20 start/cap. </p><p></p><p>In the end, players are all different, and all of them have two or three things they like more than others. For some it might be min/maxing and RP'ing. Other it might be character design and rolling dice. Others, it might be storytelling and getting together with friends. (And before it happens: I am sure someone on these boards will say, I am all those. Plus you forgot one. That is why I said, "two things they like more than others.")</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8064377, member: 6901101"] And here is what you might get from that: [LIST] [*]Some people saying good, let some classes overpower others in one of the three pillars [*]Some people saying the difference in "overpower" is negligible. Statistically it means very little [*]Some people saying not really, because their character is still broader than the one considered overpowered [*]Some people saying one person's balance is another person's inability to game the system and create a "better" character than yours [*]Some people saying, prove it? Prove it that a wizard that starts with a 20 intelligence is "substantially more powerful" than a rogue that starts with an 18 dex. Especially when that 20 cost them to lose all other bonuses except a 12 in one other. Where as the 18 can still have a 14, 12, and 12. [/LIST] I am with you. I like soft caps. But, this is all that would come out of a debate around the implementation of a 20 start/cap. In the end, players are all different, and all of them have two or three things they like more than others. For some it might be min/maxing and RP'ing. Other it might be character design and rolling dice. Others, it might be storytelling and getting together with friends. (And before it happens: I am sure someone on these boards will say, I am all those. Plus you forgot one. That is why I said, "two things they like more than others.") [/QUOTE]
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