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Changes with Equipment, Weapons, Armor.
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<blockquote data-quote="Remathilis" data-source="post: 6165620" data-attributes="member: 7635"><p>Re-looking over armor, I think a lot more can be done.</p><p></p><p>First, most of the armors are redundant and honestly kinda poor. Light armor is useless (you're honestly better off with a buckler than wearing leather) and heavy armor has a huge collection of widely varied armors ranging from full-plate to leather-with-rings-sewed on (?).</p><p></p><p>My idea to fix it. </p><p></p><p>Light armors are made of Leather. Medium are Mail, and Heavy are Plate. You can even call them "Leather, Mail, and Plate" and do away with the Light/Medium/Heavy if you want. </p><p></p><p>Light armors Include</p><p>Padded 5gp (11+Dex) </p><p>Leather 10gp (12+Dex) </p><p>Studded Leather 25 gp (13+Dex) </p><p>Hide 15gp (13+Dex) [Metal Less for Druids]</p><p></p><p>Medium Armors Include</p><p>Chain Shirt 75gp (14+Dex Max 2)</p><p>Scale Mail 50gp (14+Dex Max 2) Stealth Disadvantage</p><p>Chainmail 100gp (15+Dex Max 2) -5 speed Stealth Disadvantage</p><p>Banded Mail 150gp (16+Dex Max 2) -5 speed Stealth Disadvantage</p><p></p><p>Heavy Armor Includes</p><p>Breastplate 200gp (16) Stealth Disadvantage</p><p>Splint 150gp (16) -5 speed Stealth Disadvantage</p><p>Half-Plate 300gp (17) -5 speed Stealth Disadvantage</p><p>Full Plate 600gp (18) -5 speed Stealth Disadvantage</p><p></p><p>Then add in your mithral and dragon armors.</p><p></p><p>You'll notice most of the armors still cap around 18-19. Your light armors (with a +5 dex bonus) max at 18 (for high dex rogues, rangers, and barbarians). Mediums are around 14-18 (but often coupled with speed/stealth penalties) and heavies set a base AC. A shield adding +2 and then the rest is magic bonuses (which are low/optional) so most ACs (if you get the best and max out your dex) don't go much higher than 20.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6165620, member: 7635"] Re-looking over armor, I think a lot more can be done. First, most of the armors are redundant and honestly kinda poor. Light armor is useless (you're honestly better off with a buckler than wearing leather) and heavy armor has a huge collection of widely varied armors ranging from full-plate to leather-with-rings-sewed on (?). My idea to fix it. Light armors are made of Leather. Medium are Mail, and Heavy are Plate. You can even call them "Leather, Mail, and Plate" and do away with the Light/Medium/Heavy if you want. Light armors Include Padded 5gp (11+Dex) Leather 10gp (12+Dex) Studded Leather 25 gp (13+Dex) Hide 15gp (13+Dex) [Metal Less for Druids] Medium Armors Include Chain Shirt 75gp (14+Dex Max 2) Scale Mail 50gp (14+Dex Max 2) Stealth Disadvantage Chainmail 100gp (15+Dex Max 2) -5 speed Stealth Disadvantage Banded Mail 150gp (16+Dex Max 2) -5 speed Stealth Disadvantage Heavy Armor Includes Breastplate 200gp (16) Stealth Disadvantage Splint 150gp (16) -5 speed Stealth Disadvantage Half-Plate 300gp (17) -5 speed Stealth Disadvantage Full Plate 600gp (18) -5 speed Stealth Disadvantage Then add in your mithral and dragon armors. You'll notice most of the armors still cap around 18-19. Your light armors (with a +5 dex bonus) max at 18 (for high dex rogues, rangers, and barbarians). Mediums are around 14-18 (but often coupled with speed/stealth penalties) and heavies set a base AC. A shield adding +2 and then the rest is magic bonuses (which are low/optional) so most ACs (if you get the best and max out your dex) don't go much higher than 20. [/QUOTE]
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