Felnar said:
so an elf is a medium sized halfling?
but with -2 Con
what is your goal in lowering their strength?
There isn't really a goal rules wise, more of getting the average elf to fit to what my mental picture is of them. If I say that a Human is baseline average, and then I say that elves are, on average, of a slighter build, therefore less muscle mass and weaker, then what rules are needed to reflect this? Do they still get the -2 Con? I don't know if I am happy saying that the average elf is less healthy than a human. Why are they more likely to succumb to disease and poison?
The maximum strength limit on a human yields an extremely beefy guy, I'm just not comfortable with the image of that mass of flesh twice the size of a normal guy having pointed ears skipping through the forest. I like that humans are stronger than elves, and Half-orcs stronger than humans *shrug*
Then it all comes down to what that -2 Str is worth. With the 3.0 DMG it stated that str modifications were worth more than mental on a 1 to 2 basis, so a -2 str penalty would be equated by two +2 bonuses. I don't see that in the 3.5 DMG was it removed? am I missing it? and was it removed for space reasons, deamed not necessary or wrong?
So I come here and ask advice, an elf with modifiactions of -2 Str, +2 Dex, -2 Con, +2 Wis, +2 Int, seems abit much to me but I'm no great designer. Maybe just -2 Str, +2 Dex? but am I weakening the race too much?
Thanks for the help and more ideas are welcome