Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Char-op Box
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doctor Proctor" data-source="post: 5091658" data-attributes="member: 78547"><p>See, I don't really agree with that at all. We could further increase the versatility of class+race combos by just eliminating stat boosts entirely (or giving +2 to any two stats you want), but then what's the point of even picking a race?</p><p></p><p>Yes, a Dwarf wouldn't make a good Mage, and a Gnome wouldn't make a good Fighter (have to disagree with you on Eladrin and Halfling though...there's a LOT of options there, you just need to do careful planning for feats and Paragon Paths), but isn't that part of the point? </p><p></p><p>What makes a "Dwarf" a "Dwarf" anyway? Is it just their height, or is it that they're known as a wise and stalwart people fond of living a hard life underground? If it's the former, then Halfings and Gnomes are the same, and therefore we can combine them into one race (yes, I realize Dwarves are technically M size, but they are kinda short). If it's the latter, then how does a Dwarven Wizard fit into that? They're not a natural fit for Dwarves, and they shouldn't be! They're a much better for races like the Deva (who could've spent lifetimes studying magical tomes) or Eladrin (who come from <em>another plane</em>).</p><p></p><p>Now, you can still make a Dwarven Wizard, you just need to be creative. For one, I would probably just try to live with the fact that you've got a 16 starting Int, and not waste the points on the 18. If, on the other hand, you decide to go for broke, you're not totally out of the running. CON and WIS are both useful secondary stats for Wizards, namely Summoning (Staffs too) and Orb Wizards respectively. He won't be as good as the Eladrin Wizard, but he could multiclass into something like Invoker or Cleric for some extra power.</p><p></p><p>Point is, some race+class combos work better than others, and that's partially a design choice. Dargonborn have an ancient connection to Dragons, which makes them natural Dragon Soul Sorcerers (mechnically shown with a +2 to STR and +2 to CHA). They're also a very large and imposing race with a long martial tradition (mechanically shown with a +2 to STR, which is great for Fighters, Rangers and Warlords) and their fierce personality makes them natural leaders (mechanically show with a +2 to CHA, which is good for some Warlord builds). This by no means indicates that you MUST be a Dragonborn to be a Sorcerer or a Fighter. It just means that some race+class combos have a natural synergy, whereas others don't. Just as some people have a natural affinity for English or Math, but not necessarily both.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 5091658, member: 78547"] See, I don't really agree with that at all. We could further increase the versatility of class+race combos by just eliminating stat boosts entirely (or giving +2 to any two stats you want), but then what's the point of even picking a race? Yes, a Dwarf wouldn't make a good Mage, and a Gnome wouldn't make a good Fighter (have to disagree with you on Eladrin and Halfling though...there's a LOT of options there, you just need to do careful planning for feats and Paragon Paths), but isn't that part of the point? What makes a "Dwarf" a "Dwarf" anyway? Is it just their height, or is it that they're known as a wise and stalwart people fond of living a hard life underground? If it's the former, then Halfings and Gnomes are the same, and therefore we can combine them into one race (yes, I realize Dwarves are technically M size, but they are kinda short). If it's the latter, then how does a Dwarven Wizard fit into that? They're not a natural fit for Dwarves, and they shouldn't be! They're a much better for races like the Deva (who could've spent lifetimes studying magical tomes) or Eladrin (who come from [I]another plane[/I]). Now, you can still make a Dwarven Wizard, you just need to be creative. For one, I would probably just try to live with the fact that you've got a 16 starting Int, and not waste the points on the 18. If, on the other hand, you decide to go for broke, you're not totally out of the running. CON and WIS are both useful secondary stats for Wizards, namely Summoning (Staffs too) and Orb Wizards respectively. He won't be as good as the Eladrin Wizard, but he could multiclass into something like Invoker or Cleric for some extra power. Point is, some race+class combos work better than others, and that's partially a design choice. Dargonborn have an ancient connection to Dragons, which makes them natural Dragon Soul Sorcerers (mechnically shown with a +2 to STR and +2 to CHA). They're also a very large and imposing race with a long martial tradition (mechanically shown with a +2 to STR, which is great for Fighters, Rangers and Warlords) and their fierce personality makes them natural leaders (mechanically show with a +2 to CHA, which is good for some Warlord builds). This by no means indicates that you MUST be a Dragonborn to be a Sorcerer or a Fighter. It just means that some race+class combos have a natural synergy, whereas others don't. Just as some people have a natural affinity for English or Math, but not necessarily both. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Char-op Box
Top