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<blockquote data-quote="mkill" data-source="post: 5095294" data-attributes="member: 55985"><p>The 4th edition rules set is heavily gamist. It's focused very much on making combat interesting and making sure that all options you can choose are balanced to each other within a certain margin of error (and player skill).</p><p></p><p>If you ask me, that is a good thing, because rules are in the game to organize the challenge part. I don't need rules for acting out my character, I just do it.</p><p></p><p>However, when you read some of the Wizard's how-to-play commentary, they are somewhat anti-actor, at least when it comes to people who put their character concept over everything, hog the spotlight and start to act anti-social. But I see that more as encouraging sane behaviour at the gaming table, rather than discouraging in-character acting.</p><p></p><p>All in all, I wouldn't say that they promote a fallacy, rather a certain area on the challenge/acting chart that I proposed, which is high on the challenge but moderate on the acting.</p></blockquote><p></p>
[QUOTE="mkill, post: 5095294, member: 55985"] The 4th edition rules set is heavily gamist. It's focused very much on making combat interesting and making sure that all options you can choose are balanced to each other within a certain margin of error (and player skill). If you ask me, that is a good thing, because rules are in the game to organize the challenge part. I don't need rules for acting out my character, I just do it. However, when you read some of the Wizard's how-to-play commentary, they are somewhat anti-actor, at least when it comes to people who put their character concept over everything, hog the spotlight and start to act anti-social. But I see that more as encouraging sane behaviour at the gaming table, rather than discouraging in-character acting. All in all, I wouldn't say that they promote a fallacy, rather a certain area on the challenge/acting chart that I proposed, which is high on the challenge but moderate on the acting. [/QUOTE]
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