Character Creation Stat Draft (Trial Draft Complete!!)

how about doing a serpentine draft order..

1 -> 2 ->3 ->4 ->4 ->3 -> 2 -> 1 -> 2 ...

That way, while the unlucky person to get the 4th place, can get a good draw in the second round.
 

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Umbran said:
Curious. If you don't mind me asking - is the cleric there to get the PrC, or do you find that just a couple levels of a spellcasting class are effective when you're up over 10 character levels?

Note - it isn't like I'm big on optimizing character builds: if one of the higher Charismas had remained open, I was thinking a socially oriented rogue/bard would be fun, even if it wasn't a powerhouse. But with a 12 wisdom, the character either never uses higher than 2nd level spells, or he has to use stat raises just to get beyond that point. And that seems beyond sub-optimal and heading for the pessimal.

Well the build is a version of a cohort for a Cleric character for a current campaign. The Cleric levels are their for 2 reasons, first the cleric levels tie him to the PC, 2nd the cohort is an Orc and I wanted to explore the concept of redemption of a former foe.

Mechanically it is very unlikely the Cohort will ever rise above 8th level. If he does I would likely pursue a prestige class at that point. Leading canindates are Divine Crusader and Pious Templar both have seperate spellcasting so the lower Wisdom is less of a problem.

I do think sometimes people worry too much about having a low score in a spellcasting stat. For pure casters in can be a problem but for multiclass by the time you get to the level where you would be restricted getting a stat boosting item, a book, a wish, or just using your stat bumps can take care of most problems.

Anyway if I did pursue a more cleric oriented build (say Barbarian 1/Cleric X) heres how I would handle it:
1. Use my stat bumps at both 4 and 8th level in Wisdom
2. Make getting a Periapt of Wisdom +2 one of my 1st concerns

Even if I dont get a Periapt till 10th level I wont be missing out on any spell levels.
 

Finley DaDum said:
I do think sometimes people worry too much about having a low score in a spellcasting stat. For pure casters in can be a problem but for multiclass by the time you get to the level where you would be restricted getting a stat boosting item, a book, a wish, or just using your stat bumps can take care of most problems.

Well, if you're splitting between three classes, and not focusing on the spellcasting one, then perhaps. But if you've got only two, and are keeping them even or focusing a bit on the spellcaster, I think there's be more problem

The thing is that while you can bolster a bad spellcasting stat, it takes a significant portion of your resources to do so. If you don't have a choice, it makes sense to spend resources to cover for a weakness. But actively choosing to make it so you have to do that, rather than makign yourself even better at your strengths, seems a bit odd. Sure you may not be missign spell levels, but you are missing out on boosts to your strength! For someone who's primarily a melee combatant, that's not a throw-away point.

Especially in this case - you don't need to be a cleric to have strong religion. I even think it makes for better roleplaying to have a character be strongly religious when they don't have to be to support their powers. It's more of a choice then.

To each their own, of course. Here I was talking about playing a bit of bard. Useful, but certainly not what you call a heavy hitter.
 


Finley DaDum said:
Well if this were really a campaign we might have a character conflict I had planned my character as a Barbarian/Cleric of Gruumsh or Kord.

Actually, multiple fighter-types synergize pretty well, and in a party of six there's always some overlap.

Bye
Thanee
 




Reposting for convenience:

Code:
Strength	[s]14[/s]	[s]16[/s]	[s]12[/s]	9	[s]17[/s]	[s]12[/s]
Dexterity	[s]15[/s]	[s]8[/s]	[s]14[/s]	[s]15[/s]	[s]10[/s]	[s]13[/s]
Constitution	[s]14[/s]	7	9	[s]18[/s]	[s]11[/s]	[s]13[/s]
Intelligence	10	[s]14[/s]	[s]11[/s]	[s]15[/s]	[s]13[/s]	[s]16[/s]
Wisdom	        10	[s]12[/s]	[s]16[/s]	[s]12[/s]	[s]11[/s]	[s]15[/s]
Charisma	[s]14[/s]	[s]16[/s]	[s]15[/s]	[s]8[/s]	7	[s]13[/s]
Wild	       [s]16[/s]	[s]14[/s]	[s]12[/s]	[s]10[/s]	[s]10[/s]	[s]8[/s]

Gold Roger is up. . . Umbran on deck
 
Last edited:


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