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Character Creation: Which comes first?

When creating a character, which do you do?

  • I roll dice, then fit the other info to the results.

    Votes: 25 29.1%
  • I pick out race, class, and background, then fir the dice roills with what I want

    Votes: 61 70.9%

Crothian

First Post
When creating a character do you roll stats and have the class, race, and background fit the dice Or do you have a class, race, and background picked out before you even pick up any dice?
 

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Die rolls?

What are die rolls?

Once I understand the campaign I make a concept that fits and assign stuff as needed

Since I play fair and make sure everyone else gets plenty of stage time I have never had GM's give me flak over this
 

How about both.

If I have an idea already, then hey I use it then roll and fit the rolls into my concept somehow. If I don't have an idie and am having trouble coming up with one, I roll and then hope that will spark an idea.

Then again I have been runing point buys so it would likely always be concept 1st then spend the points.

By the way voted roll 1st since I've beocme idea starved of late, and instead of re-hashing an old idea I'd likely roll in the hopes of a spark of a new idea coming.
 
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Usually, I have a race/class/background/theme before I do up my stats. However, I also usually do point buy, so this doesn't often come up.
 




Really it just depends on my mood, sometimes I do it one way, sometimes I do it the other way. Sometimes I even have an idea ahead of time, roll the dice and I am inspired to do something completely different than I was originally planning.
 

Generally, I have two or three race/class/background combos in mind and then I let the aggregate die rolls determine which one makes the most sense.
 

Zappo said:
I always use point buy - exactly to avoid this dilemma.

So, with point buy do you stat the character first and then come up with the background, race, and class Or do you select your class, race, and background and then use point buy to fit that?

I don't think point buy avoids this at all.
 

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