Okay, Ive sent an email to the adress in Post #1 but I want to ensure that you get it (cuz i wrote additional text in it, not just the template)-
Well Im new here and find this pretty amazing. So I cant wait to start. My Character is Shandroquin, the Halfling Rogue. Ive already entered him in the Wiki-Database. Heres another copy of that template sheet.
[sblock=Full Character Sheet]
	 	 == Summary ==
 
 {{L4W:Character
 |Name=Shandroquin
 |Player=Liathan
 |Level=1
 |Class=Rogue
 |Race=Halfling
 |Size=Small
 |XP=0
 |Initiative=+5
 |Perception=15
 |Senses=normal
 |Insight=15
 |HP=22
 |Bloodied=11
 |SurgeValue=5
 |Surges=6
 |AC=17
 |Fortitude=10
 |Reflex=17
 |Will=14
 |Speed=6
 |Alignment=unaligned
 |Languages=Common, Goblin
 |Str=10 (+0)
 |Con=10 (+0)
 |Dex=20 (+5)
 |Int=08 (-1)
 |Wis=10 (+0)
 |Cha=18 (+4)
 |Racial=small, Bold, Nimble Reaction, Second Chance  
 |ClassFeature=First Strike, Rogue Tactics: Artful Dodger, Rogue Weapon Talent (Shuriken/Dagger), Sneak Attack
 |Feats=Backstabber
 |Skills=Acrobatics +12, Bluff +9, Insight +5, Perception +5, Stealth +10, Thievery +12
 |Rituals=
 |BasicAttack=Dagger +4 vs. AC, 1d4 damage
 |BasicRangedAttack=Shuriken +9 vs. AC, 1d6 damage
 }}{{L4W

ower
 |Name=Deft Strike
 |Frequency=At Will
 |ActionType=Standard  
 |TargetType=Melee or Ranged weapon
 |Keywords=Martial, Weapon
 |Target=One creature
 |Attack=+8 vs. AC
 |Hit=1d6+5 damage.
 |Special=You can move 2 squares before the attack.  
 }}{{L4W

ower
 |Name=Sly Flourish
 |Frequency=At Will
 |ActionType=Standard
 |TargetType=Melee or Ranged weapon
 |Keywords=Martial, Weapon
 |Target=One Creature
 |Attack=+8 vs. AC
 |Hit=1d6+9 damage
 }}{{L4W

ower
 |Name=Positioning Strike
 |Frequency=Encounter
 |ActionType=Standard
 |TargetType=Melee Weapon
 |Keywords=Martial, Weapon
 |Target=One creature
 |Attack=+9 vs. Will
 |Hit=1d4+5 damage, slide the target 4 squares
 }}{{L4W

ower
 |Name=Trick Strike  
 |Frequency=Daily
 |ActionType=Standard
 |TargetType=Melee or ranged weapon
 |Keywords=Martial, weapon
 |Target=One Creature  
 |Attack=+9 vs. Reflex
 |Hit=3d4+5, slide target 1 square  
 Effect=Until the end of the encounter, each time you hit the target you slide it one square.
 }}{{L4W

ower
 |Name=Second Chance
 |Frequency=Encounter
 |ActionType=Immediate Interrupt
 |TargetType=Personal
 
 
 
 
 
 |Effect=[FONT=Times New Roman, serif]
When an attack hits you, force an enemy to roll the attack again. The enemy uses the second roll, even if it’s lower.[/FONT]
 }}{{L4W

ower
 
 == Fluff ==
 Pale skin, beardless, blue bright eyes
 
 ==== Background ====
 [FONT=Times New Roman, serif]Shandroquin left his home relatively early, and had a lot of training in his youth. Grown up in a human town in Daunton as an outsider. He was favored by the captain of his towns militia, because of his dexterity and quickness. But he didn't like a soldiers life. So he deserted soon, and is now striding the land, looking for adventure. [/FONT] 
 
 ==== Appearance and personality ====
 Age: 28 <br />
 Gender: Male <br />  
 Height: 4'1" <br />  
 Weight: 85 lb. <br />  
 Alignment: unaligned <br />  
 Personality: Shandroquin is quick, sometimes too quick, and very hasty. He speaks fasts and sometimes gets aggressiv when people remind him to speak slowly because they cannot understand him.
 Physical Description: He's relatively chubby, but nonetheless extremly quick. He has mastered the rogues martial powers, and although he seems small and weak, he is a deadly killer.
 <br>
 
 ==== Region ====
 [
L4W:Character Creation - ENWiki Daunton] - +2 Monster knowledge checks and re-roll 1 failed knowledge check/day while access to Daunton library is available (requires 4 hours).
 
 ==== Hooks ====
 <ul><li>Hook 1
 <li> Hook 2
 </ul>
 
 ==== Kicker ====
 <ul><li> Missing son
 </ul>
 
 == Show Math ==
 
 ==== Ability Scores ====
 
 {{L4W:CS:Attributes
 |StrCost=0
 |StrInitial=10
 |StrRacial=0
 |ConCost=0
 |ConInitial=10
 |ConRacial=0
 |DexCost=16
 |DexInitial=18
 |DexRacial=2
 |IntCost=0
 |IntInitial=8
 |IntRacial=0
 |WisCost=0
 |WisInitial=10		
 |WisRacial=0
 |ChaCost=9
 |ChaInitial=16
 |ChaRacial=2
 |LevelBonus=0
 }}
 
 ==== Attacks ====
 
 {{L4W:CS:Attack
 |StrMod=0
 |DexMod=5
 |ChaMod=4
 |Levelbonus=0
 |ClassBonMAtk=1
 |ClassNameMAtk=Rogue Weapon Talent
 |FeatBonMAtk=
 |FeatNameMAtk=
 |EquipBonMAtk=3
 |EquipNameMAtk=Dagger
 |MiscBonMAtk=
 |MiscNameMAtk=
 |MAtkVs=AC
 |ClassBonRAtk=
 |ClassNameRAtk=
 |FeatBonRAtk=
 |FeatNameRAtk=
 |EquipBonRAtk=3
 |EquipNameRAtk=Shuriken (1d6)
 |MiscBonRAtk=
 |MiscNameRAtk=
 |RAtkVs=AC
 }}
 
 ==== Defenses ====
 
 {{L4W:CSDef
 |StrMod=+0
 |DexMod=+5
 |ConMod=+0
 |IntMod=-1
 |WisMod=+0
 |ChaMod=+4
 |ClassBonAC=0  
 |ClassBonRef=+2
 |ClassBonFort=
 |ClassBonWill=
 |RaceBonAC=0  
 |RaceBonRef=0
 |RaceBonFort=0
 |RaceBonWill=0
 |FeatBonAC=
 |FeatNameAC=
 |FeatBonRef=
 |FeatNameRef=
 |FeatBonFort=
 |FeatNameFort=
 |FeatBonWill=
 |FeatNameWill=
 |EquipBonAC=2
 |EquipNameAC=Leather Armor
 |EquipBonRef=
 |EquipNameRef=
 |EquipBonFort=
 |EquipNameFort=
 |EquipBonWill=
 |EquipNameWill=
 |MiscBonAC=
 |MiscNameAC=
 |MiscBonRef=
 |MiscNameRef=
 |MiscBonFort=
 |MiscNameFort=
 |MiscBonWill=
 |MiscNameWill=
 |Levelbonus=0
 }}
 <b>Saving Throw Bonuses</b> none
 
 ==== Senses and Reactions ====
 
 {{L4W:CS:Senses
 |DexMod = 5
 |WisMod = 0
 |LevelBonus = 0
 |InitClass = 0
 |InitClassFeature = 0
 |InitRace = 0
 |InitFeat = 0
 |InitFeatName = 0  
 |InitEquip = 0
 |InitEquipName = 0
 |InitOther = 0
 |InsightClass = 0
 |InsightClassFeature = 0
 |InsightRace = 0
 |InsightFeat = 0
 |InsightFeatName = 0  
 |InsightEquip = 0
 |InsightEquipName = 0
 |InsightOther = 5
 |PerceptionClass = 0
 |PerceptionFeature = 0
 |PerceptionRace = 0
 |PerceptionFeat = 0
 |PerceptionFeatName = 0  
 |PerceptionEquip = 0
 |PerceptionEquipName = 0
 |PerceptionOther = 5}}
 
 ==== Health ====
 
 {{L4W:CS:Health
 |ClassBase = 12
 |Con = 10
 |PerLevel = 5
 |Level = 1
 |Race = 0
 |Feat = 0
 |FeatName =  
 |Equip = 0
 |EquipName =  
 |Other =  
 }}
 <b>Surges per Day</b> 6 (Class 6 + Con 0)
 
 ==== Speed and Movement ====
 
 Speed: 6 (Race 6 - Equipment 0)
 
 ==== Racial Features ====
 [
Race : D&DI Compendium : Insider : Dungeons & Dragons Halfling]
 <ul><li>Bold
 <li>Nimble Reaction
 <li>Second Chance
 <li>+2 Dex, +2 Cha  
 <li>+2 Acrobatics, +2 Thievery
 <li>Size: Medium
 <li>Speed: 6
 <li>Vision: Normal
 <li>Languages: Common + one other 
 </ul>
 
 ==== Class Features ====
 [
Class : D&DI Compendium : Insider : Dungeons & Dragons Rogue]
 <ul><li>+2 Reflex
 <li>Sneak Attack
 <li>Rogue Weapon Talent
 <li>First Strike  
 <li>Rogue Tactics: Artful Dodger
 </ul>
 
 ==== Feats ====
 
 <ul><li>[
Feat : D&DI Compendium : Insider : Dungeons & Dragons Backstabber] [1st level]
 </ul>
 
 ==== Skills and Languages ====
 
 <b>Languages</b> Common, Goblin<br />
 {{L4W:CS:Skills
 |StrMod=0
 |DexMod=5
 |ConMod=0
 |IntMod=-1
 |WisMod=0
 |ChaMod=4
 |Levelbonus=0
 
 
 
 |AcrobaticsTrained=5
 |RaceBonAcrobatics=2
 |FeatBonAcrobatics=
 |FeatNameAcrobatics=
 |EquipBonAcrobatics=
 |EquipNameAcrobatics=
 
 |ArcanaTrained=
 |RaceBonArcana=
 |FeatBonArcana=
 |FeatNameArcana=
 |EquipBonArcana=
 |EquipNameArcana=
 
 |AthleticsTrained=
 |RaceBonAthletics=
 |FeatBonAthletics=
 |FeatNameAthletics=
 |EquipBonAthletics=
 |EquipNameAthletics=
 
 |BluffTrained=5
 |RaceBonBluff=
 |FeatBonBluff=
 |FeatNameBluff=
 |EquipBonBluff=
 |EquipNameBluff=
 
 |DiplomacyTrained=
 |RaceBonDiplomacy=
 |FeatBonDiplomacy=
 |FeatNameDiplomacy=
 |EquipBonDiplomacy=
 |EquipNameDiplomacy=
 
 |DungeoneeringTrained=
 |RaceBonDungeoneering=
 |FeatBonDungeoneering=
 |FeatNameDungeoneering=
 |EquipBonDungeoneering=
 |EquipNameDungeoneering=
 
 |EnduranceTrained=
 |RaceBonEndurance=
 |FeatBonEndurance=
 |FeatNameEndurance=
 |EquipBonEndurance=
 |EquipNameEndurance=
 
 |HealTrained=
 |RaceBonHeal=
 |FeatBonHeal=
 |FeatNameHeal=
 |EquipBonHeal=
 |EquipNameHeal=
 
 |HistoryTrained=
 |RaceBonHistory=
 |FeatBonHistory=
 |FeatNameHistory=
 |EquipBonHistory=
 |EquipNameHistory=
 
 
 |InsightTrained=
 |RaceBonInsight=
 |FeatBonInsight=
 |FeatNameInsight=
 |EquipBonInsight=
 |EquipNameInsight=
 
 |IntimidateTrained=5
 |RaceBonIntimidate=
 |FeatBonIntimidate=
 |FeatNameIntimidate=
 |EquipBonIntimidate=
 |EquipNameIntimidate=
 
 |NatureTrained=
 |RaceBonNature=
 |FeatBonNature=
 |FeatNameNature=
 |EquipBonNature=
 |EquipNameNature=
 
 |PerceptionTrained=5
 |RaceBonPerception=
 |FeatBonPerception=
 |FeatNamePerception=
 |EquipBonPerception=
 |EquipNamePerception=
 
 |ReligionTrained=
 |RaceBonReligion=
 |FeatBonReligion=
 |FeatNameReligion=
 |EquipBonReligion=
 |EquipNameReligion=
 
 |StealthTrained=5
 |RaceBonStealth=
 |FeatBonStealth=
 |FeatNameStealth=
 |EquipBonStealth=
 |EquipNameStealth=
 
 |StreetwiseTrained=
 |RaceBonStreetwise=
 |FeatBonStreetwise=
 |FeatNameStreetwise=
 |EquipBonStreetwise=
 |EquipNameStreetwise=
 
 |ThieveryTrained=5
 |RaceBonThievery=2
 |FeatBonThievery=
 |FeatNameThievery=
 |EquipBonThievery=
 |EquipNameThievery=
 }}
 
 ==== Powers ====
 ====Powers Known====
 <ul><li>Rogue
 <li>At-Will - 1st Level
 <ul><li>[
Power : D&DI Compendium : Insider : Dungeons & Dragons Deft Strike]
 <li>[
Power : D&DI Compendium : Insider : Dungeons & Dragons Sly Flourish]
 </ul>
 <li>Encounter - 1st Level
 <ul><li>[
Power : D&DI Compendium : Insider : Dungeons & Dragons Positioning Strike]
 <li>[
Race : D&DI Compendium : Insider : Dungeons & Dragons Second Chance]
 </ul>
 <li>Daily - 1st Level
 <ul><li>[
Power : D&DI Compendium : Insider : Dungeons & Dragons Trick Strike]
 </ul></ul>
 </ul></ul></ul>
 
 ==== Powers to Hit ====
 {{L4W

owerToHitSummary
 |Power01={{L4W

owerToHit
 |PowerName=Deft Strike  
 |StatMod=+5
 |StatType=Dex
 |Levelbonus=0
 |ClassBonPower=+1  
 |ClassNamePower=Rogue Weapon Talent (Dagger)
 |FeatBonPower=
 |FeatNamePower=
 |EquipBonPower=+3  
 |EquipNamePower=Shuriken / Dagger
 |PowerVs=AC
 }}
 |Power02={{L4W

owerToHit
 |PowerName=Sly Flourish
 |StatMod=+5
 |StatType=Dex
 |Levelbonus=0
 |ClassBonPower=+1  
 |ClassNamePower=Rogue Weapon Talent (Dagger)
 |FeatBonPower=
 |FeatNamePower=
 |EquipBonPower=+3  
 |EquipNamePower=Shuriken / Dagger
 |PowerVs=AC
 }}
 |Power03={{L4W

owerToHit
 |PowerName=Positioning Strike  
 |StatMod=+5
 |StatType=Dex
 |Levelbonus=0
 |ClassBonPower=+1  
 |ClassNamePower=Rogue Weapon Talent (Dagger)
 |FeatBonPower=
 |FeatNamePower=
 |EquipBonPower=+3  
 |EquipNamePower=Dagger
 |PowerVs=Will
 }}
 |Power04={{L4W

owerToHit
 |PowerName=Trick Strike  
 |StatMod=+5
 |StatType=Dex
 |Levelbonus=0
 |ClassBonPower=+1  
 |ClassNamePower=Rogue Weapon Talent (Dagger)
 |FeatBonPower=
 |FeatNamePower=
 |EquipBonPower=+3  
 |EquipNamePower=Dagger
 |PowerVs=AC
 }}}}
 
 == Equipment ==
 
 {|  
 |-
 ! Equipment Name
 ! Price
 ! Weight
 |-
 | Leather Armor
 | 25 gp
 | 15 lbs
 |-
 | 3x Dagger
 | 3 gp
 | 3 lbs
 |-
 | 30x Shuriken
 | 6 gp
 | 3 lbs
 |-
 | Standard Adventurer's Kit
 | 15gp
 | 33 lbs
 |-
 | Thieves Tools
 | 20 gp
 | 1 lbs
 |-
 | Short Sword
 | 10gp
 | 2 lbs
 |}
 <br>
  Gold remaining 21 (100-79)
  Weight 57 lbs
 
 == Tracking ==
 ==== Treasure ====
 ==== XP ====
 ==== Changes ====
 == Judge Comments ==
 === Approval 1 ===
 Approval from --[[User:Approver1|Approver1]]<br>
 
 Judge comments will go here...
 
 === Approval 2 ===
 
 Approved by [[User:Approver2|Approver2]]
 
 Judge comments will go here...
 
 === Status ===
 not approved
 
 when you are approved the <strike>'strikethrough</strike> on the following line will be removed.
 <strike>'''Status: Approved as 1st level character with 0 xp by [[User:Approver1|Approver1]] and [[User:Approver2|Graf]]''''</strike>
 
 
 [[Category:L4W:Requesting_Approval]]
 [[Category:L4W]]
 
[/sblock]