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<blockquote data-quote="Systole" data-source="post: 5876765" data-attributes="member: 93930"><p>Before I start, some suggestions. </p><p> </p><p>First, rogues are just not good in Pathfinder. Bards and rangers can do pretty much everything rogues can do, but are better in basically every way. Speaking as a person who still has a rogue in a live game, they can be very frustrating to play. This is your choice, but I do want to give fair warning.</p><p> </p><p>Second, odd numbers for abilities ... yuck. Yes, you save some points now, and you'll have a better character later, but level 4 is about a year away. Level 8 is about 2 years away. I suggest you max your bonuses now.</p><p> </p><p>Third, you seem to be building this character as a skillmonkey, given your feat and trait choices. For better or for worse, combat is the most integral part of LPF, and traps are few and far between -- in a year of playing two characters, I've seen a grand total of three traps. If you build toward RP and skills, you're going to feel sidelined more than half the time. I'm not saying neglect them altogether, but I think you'll be happier if you take care of combat first and skills second, rather than the other way round.</p><p> </p><p>Fourth, Profession is an utterly wasted skill point in LPF. I like the idea of a wandering tinker background, but I think Disable Device is more than enough to justify it.</p><p> </p><p>Okay, now to the actual issues:</p><p>1. Your traits are both Social traits. You can easily work around this by changing "Suspicious" to "Capable: Sense Motive." Same benefit, different fluff.</p><p>2. You didn't take either the HP bonus or the skill bonus for your favored class.</p><p>3. Upload a picture, please. If you're having trouble finding one, here's a suggestion.</p><p> </p><p>[sblock=Pathfinder Rogue Image]<img src="http://oldgamereviewer.files.wordpress.com/2011/11/star-trek-red-shirt.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p><p> </p><p>1 and 3 are minor, but 2 is a dealbreaker. <span style="color: red"><strong>NOT YET.</strong></span></p></blockquote><p></p>
[QUOTE="Systole, post: 5876765, member: 93930"] Before I start, some suggestions. First, rogues are just not good in Pathfinder. Bards and rangers can do pretty much everything rogues can do, but are better in basically every way. Speaking as a person who still has a rogue in a live game, they can be very frustrating to play. This is your choice, but I do want to give fair warning. Second, odd numbers for abilities ... yuck. Yes, you save some points now, and you'll have a better character later, but level 4 is about a year away. Level 8 is about 2 years away. I suggest you max your bonuses now. Third, you seem to be building this character as a skillmonkey, given your feat and trait choices. For better or for worse, combat is the most integral part of LPF, and traps are few and far between -- in a year of playing two characters, I've seen a grand total of three traps. If you build toward RP and skills, you're going to feel sidelined more than half the time. I'm not saying neglect them altogether, but I think you'll be happier if you take care of combat first and skills second, rather than the other way round. Fourth, Profession is an utterly wasted skill point in LPF. I like the idea of a wandering tinker background, but I think Disable Device is more than enough to justify it. Okay, now to the actual issues: 1. Your traits are both Social traits. You can easily work around this by changing "Suspicious" to "Capable: Sense Motive." Same benefit, different fluff. 2. You didn't take either the HP bonus or the skill bonus for your favored class. 3. Upload a picture, please. If you're having trouble finding one, here's a suggestion. [sblock=Pathfinder Rogue Image][IMG]http://oldgamereviewer.files.wordpress.com/2011/11/star-trek-red-shirt.jpg[/IMG] [/sblock] 1 and 3 are minor, but 2 is a dealbreaker. [COLOR=red][B]NOT YET.[/B][/COLOR] [/QUOTE]
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