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<blockquote data-quote="Satin Knights" data-source="post: 5955561" data-attributes="member: 6666968"><p>Reviewing Jec LeBlanc:</p><p>1) In the combat section, I substituted STR or DEX for Ability.</p><p>2) In Skills, Spellcraft cannot be used untrained.</p><p>3) In Skills, Handle animal is Cha based, so it dropped from +7 to +3.</p><p>4) I added in the weight for the trail rations and torch.</p><p>5) I specified your ammo as normal arrows. Normal, Blunt, Cold Iron, Silver are all available to you at this level. So, it makes a difference.</p><p>6) Background: (at the top) Can the GM use your background story as part of the adventure plot hook or not? You should set this as Open (yes), Closed (no), or Ask.</p><p>7) You should fill in the Demeanor. Some GMs will look at this for their NPC's initial attitude towards you before they start speaking to you. Are you a jerk? Are you an easy mark? Are you a holy crusader? These tips influence the initial contact.</p><p></p><p>A little plain in design, but a reasonable character to play. </p><p></p><p>Now on to suggestions.</p><p>A) Buy a dagger. You need one to cut up your meals for dinner, skin a deer and a hundred other uses. Also, when you are grappled, it is nice to have light weapon to draw.</p><p>B) The Mystic Pearl store has a 100% value sell back policy. So, if you purchase something, find you no longer need it and sell it back, you lose no money. So, spend all your money down to about 10 gp walking around money.</p><p>C) To that end, by a potion of Cure Light Wounds. Always useful by any class. Someone else can feed it to you when you are unconscious. </p><p>D) The items in the Adventurer's Armory are also available to characters. There are many fine items of little cost in there.</p><p>E) Finding a picture for your character is nice. Not necessary, but nice.</p><p>F) If you don't mention your character's name in your post in the Inn, Mystic Pearl or a game thread, it is nice to put the character's name in the Title field of the post. It is possible to have two or three active characters per player, so it helps people to be sure what character they are interacting with.</p><p></p><p>Welcome. Enjoy. It will take a little while before the next game starts up, but they will come along. A few of the current games are ending soon, so the Dunn Wright Inn will get a bit busy soon enough.</p><p></p><p>Jec LeBlanc is <strong><span style="color: Lime">APPROVED</span></strong> for play.</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5955561, member: 6666968"] Reviewing Jec LeBlanc: 1) In the combat section, I substituted STR or DEX for Ability. 2) In Skills, Spellcraft cannot be used untrained. 3) In Skills, Handle animal is Cha based, so it dropped from +7 to +3. 4) I added in the weight for the trail rations and torch. 5) I specified your ammo as normal arrows. Normal, Blunt, Cold Iron, Silver are all available to you at this level. So, it makes a difference. 6) Background: (at the top) Can the GM use your background story as part of the adventure plot hook or not? You should set this as Open (yes), Closed (no), or Ask. 7) You should fill in the Demeanor. Some GMs will look at this for their NPC's initial attitude towards you before they start speaking to you. Are you a jerk? Are you an easy mark? Are you a holy crusader? These tips influence the initial contact. A little plain in design, but a reasonable character to play. Now on to suggestions. A) Buy a dagger. You need one to cut up your meals for dinner, skin a deer and a hundred other uses. Also, when you are grappled, it is nice to have light weapon to draw. B) The Mystic Pearl store has a 100% value sell back policy. So, if you purchase something, find you no longer need it and sell it back, you lose no money. So, spend all your money down to about 10 gp walking around money. C) To that end, by a potion of Cure Light Wounds. Always useful by any class. Someone else can feed it to you when you are unconscious. D) The items in the Adventurer's Armory are also available to characters. There are many fine items of little cost in there. E) Finding a picture for your character is nice. Not necessary, but nice. F) If you don't mention your character's name in your post in the Inn, Mystic Pearl or a game thread, it is nice to put the character's name in the Title field of the post. It is possible to have two or three active characters per player, so it helps people to be sure what character they are interacting with. Welcome. Enjoy. It will take a little while before the next game starts up, but they will come along. A few of the current games are ending soon, so the Dunn Wright Inn will get a bit busy soon enough. Jec LeBlanc is [B][COLOR=Lime]APPROVED[/COLOR][/B] for play. [/QUOTE]
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