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<blockquote data-quote="HolyMan" data-source="post: 5960254" data-attributes="member: 84167"><p>Weighing in and have a minute to give you your first approval if the character is ready for review now.</p><p></p><p>First I think you are trying for to many roles (but I personally like it) - The great axe wielding, arcana, face.</p><p></p><p><strong>Great Axe Wielding:</strong></p><p>I think maybe true strike over enlarge person. Yes you get a big damage die but drop to -2 to hit and AC 10. Also works for the crossbow and firing into melee.</p><p></p><p>Also having 5 spells per day the Expanded Arcana feat looks good. Charm Person, Mage Armor and then either Enlarge Person or True Strike.</p><p></p><p>In combat you might want to Aid Another more than swing yourself. And then when the bad guy is low on HP take him out with a true strike smack.</p><p></p><p><strong>Arcana</strong></p><p>I tend to think of this role as the Mr. Know-it-All or if he doesn't know he has a utility spell for it.</p><p></p><p>Given the limited spells you can always get scrolls for back up.(and wands)</p><p></p><p><strong>Face</strong></p><p>With your Intimidate higher than your Diplomacy I see Bipper trying Diplomacy - if that doesn't work going to Intimidate and then casting Charm Person to smooth things over. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The trait to add to your social skill would probably be better served to get your Disable Device as a class skill. A +1 won't matter at higher levels and probably won't be used to much at lower levels.</p><p></p><p>I like the concept it's the crunch of this character that gives me the headache. </p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5960254, member: 84167"] Weighing in and have a minute to give you your first approval if the character is ready for review now. First I think you are trying for to many roles (but I personally like it) - The great axe wielding, arcana, face. [B]Great Axe Wielding:[/B] I think maybe true strike over enlarge person. Yes you get a big damage die but drop to -2 to hit and AC 10. Also works for the crossbow and firing into melee. Also having 5 spells per day the Expanded Arcana feat looks good. Charm Person, Mage Armor and then either Enlarge Person or True Strike. In combat you might want to Aid Another more than swing yourself. And then when the bad guy is low on HP take him out with a true strike smack. [B]Arcana[/B] I tend to think of this role as the Mr. Know-it-All or if he doesn't know he has a utility spell for it. Given the limited spells you can always get scrolls for back up.(and wands) [B]Face[/B] With your Intimidate higher than your Diplomacy I see Bipper trying Diplomacy - if that doesn't work going to Intimidate and then casting Charm Person to smooth things over. :) The trait to add to your social skill would probably be better served to get your Disable Device as a class skill. A +1 won't matter at higher levels and probably won't be used to much at lower levels. I like the concept it's the crunch of this character that gives me the headache. HM [/QUOTE]
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