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<blockquote data-quote="Qik" data-source="post: 5966998" data-attributes="member: 6673727"><p>It's clear you've thought about your PC's motivations for and perspective on using undead, which is good. Really, to me, the issue is this: you're traveling and you want to stay at an inn and you walk in with a skeleton in tow. How can everyone not freak out? You need to go to the guard station to inquire about a recent crime you've been hired to investigate, and you walk in with a zombie. How can the guards not attack on sight? etc etc. That's where I think you run into issues.</p><p></p><p>You could definitely take an "out-of-city" adventure policy for the character, which might limit his outings, but would solve these types of problems. You could also just raise undead helpers on-demand: not use one in the city, say, but if you're traveling to a dungeon for a mission without time constraints, you could spend a day raising one. So there are options. And frankly, looking at the class, since you don't give up a ton of abilities to get the undead companion (just a domain), I don't think playing the PC without an undead companion at times would overly gimp it.</p><p></p><p>The other option is you could request an adventure to suit your PC in the <a href="http://www.enworld.org/forum/living-pathfinder/324770-adventure-requests.html" target="_blank">Adventure Request thread</a>. I'd consider writing up one myself, but I'm knee-deep in games right now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As long as you're conscientious of the potential issues, I'm sure you can find a way to work with the potential limitations.</p></blockquote><p></p>
[QUOTE="Qik, post: 5966998, member: 6673727"] It's clear you've thought about your PC's motivations for and perspective on using undead, which is good. Really, to me, the issue is this: you're traveling and you want to stay at an inn and you walk in with a skeleton in tow. How can everyone not freak out? You need to go to the guard station to inquire about a recent crime you've been hired to investigate, and you walk in with a zombie. How can the guards not attack on sight? etc etc. That's where I think you run into issues. You could definitely take an "out-of-city" adventure policy for the character, which might limit his outings, but would solve these types of problems. You could also just raise undead helpers on-demand: not use one in the city, say, but if you're traveling to a dungeon for a mission without time constraints, you could spend a day raising one. So there are options. And frankly, looking at the class, since you don't give up a ton of abilities to get the undead companion (just a domain), I don't think playing the PC without an undead companion at times would overly gimp it. The other option is you could request an adventure to suit your PC in the [URL="http://www.enworld.org/forum/living-pathfinder/324770-adventure-requests.html"]Adventure Request thread[/URL]. I'd consider writing up one myself, but I'm knee-deep in games right now. :) As long as you're conscientious of the potential issues, I'm sure you can find a way to work with the potential limitations. [/QUOTE]
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