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<blockquote data-quote="Systole" data-source="post: 6019558" data-attributes="member: 93930"><p>Mechanically, everything is looks quite good at a first pass. However, I'm going to make some suggestions which you can take or leave.</p><p> </p><p>1. Odd numbered ability scores = yuck. Yes, you save a little on point buy, but it advancement in PbP is roughly 1 level every three months. So it's going to be a year before you can top off one of those scores, and two years before you can get to the second. I strongly recommend instant gratification.</p><p>2. Fortitude for fighters is already a very strong save. If you're worried about failing saves, Will is <u>way</u> worse to fail than Fort. Trust me on this.</p><p>3. Catch Off Guard is not a great feat unless you're doing it for the flavor.</p><p>4. I know you mentioned that you're new to Pathfinder, but there are a lot of fighter archetypes, many of which don't suck. So if you're thinking shield or crossbow or BFH, you can really pick something tailored to that.</p></blockquote><p></p>
[QUOTE="Systole, post: 6019558, member: 93930"] Mechanically, everything is looks quite good at a first pass. However, I'm going to make some suggestions which you can take or leave. 1. Odd numbered ability scores = yuck. Yes, you save a little on point buy, but it advancement in PbP is roughly 1 level every three months. So it's going to be a year before you can top off one of those scores, and two years before you can get to the second. I strongly recommend instant gratification. 2. Fortitude for fighters is already a very strong save. If you're worried about failing saves, Will is [U]way[/U] worse to fail than Fort. Trust me on this. 3. Catch Off Guard is not a great feat unless you're doing it for the flavor. 4. I know you mentioned that you're new to Pathfinder, but there are a lot of fighter archetypes, many of which don't suck. So if you're thinking shield or crossbow or BFH, you can really pick something tailored to that. [/QUOTE]
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