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<blockquote data-quote="Artur Hawkwing" data-source="post: 6114293" data-attributes="member: 50177"><p>You always give such excellent advice, SK. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>a) ventriloquism is there as RP fluff for her, given her background having trained as a performing bard with her mentor. You make a great point that I can bring that along in a level or two and pretend she's always had it just had not been using it, that would make sense and having a cure spell would make her useful. I'll get onto that.</p><p></p><p>b) Trying to balance what she would have to travel with her low carrying capacity. Dagger is a good idea for her, for sure. For traveling, rations and a skin are also good suggestions. Will eyeball those. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>c) Wasn't too sure about that one. Decided to go with the skill point, but this is the first caster I have made that has actually been submitted for review, so I am getting up to speed on that. You have a cantrip recommendation?</p><p></p><p>And WOO on the first approval <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> that means I can pull her into DWI now, right?</p></blockquote><p></p>
[QUOTE="Artur Hawkwing, post: 6114293, member: 50177"] You always give such excellent advice, SK. :) a) ventriloquism is there as RP fluff for her, given her background having trained as a performing bard with her mentor. You make a great point that I can bring that along in a level or two and pretend she's always had it just had not been using it, that would make sense and having a cure spell would make her useful. I'll get onto that. b) Trying to balance what she would have to travel with her low carrying capacity. Dagger is a good idea for her, for sure. For traveling, rations and a skin are also good suggestions. Will eyeball those. :) c) Wasn't too sure about that one. Decided to go with the skill point, but this is the first caster I have made that has actually been submitted for review, so I am getting up to speed on that. You have a cantrip recommendation? And WOO on the first approval :D that means I can pull her into DWI now, right? [/QUOTE]
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