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<blockquote data-quote="Aura" data-source="post: 6232044" data-attributes="member: 6747658"><p><u>Reviewing Wahyu</u></p><p>This is a non-judge review of Wahyu. I generally avoid fixing character sheets directly, but instead give suggestions. I do my best but sometimes make mistakes; feel free to point this out if I do so.</p><p></p><p>This said, Wahyu has a number of small mistakes here and there (many of which are fully in your favor to correct, such as getting more HP) but no sweeping overall problems. Don't be put off but the length of the list of suggested fixes.</p><p></p><p>Stuff That Needs Fixin':</p><p>* Studded Leather has an ACP of -1 on a lot of different skills, effecting a number of final values. It seems to have been forgotten.</p><p>* Even if you select Max-2 for your hit point rolls, you still get a max roll at 1st level. I think you have 2 more HP coming to you (9 total).</p><p>* You'll want to add your Improved Initiative into your initiative for a total of +6.</p><p>* Touch AC and Flatfooted AC seem to have not been calculated. I get Touch 13 and FF 14.</p><p>* Looks like your STR modifier is off in the CMB calculation. I get 0 for STR, and -1 overall.</p><p>* The items in your Will Save look correct, the total just needs to be bumped to +3.</p><p>* The cost and weight of your Trail Rations imply you have 4 days supply, not 5.</p><p>* Soap is listed as 5 sp per pound. Assuming you can buy in less than one pound increments (seems fair to do so), I get 0.25gp for the half pound desired.</p><p>* I got a number of cases on skills where I got a different stat modifier than you did, and hence the total would be different: Appriase (INT 1, total +1), Perform (CHA 3, total +3), Ride (DEX 2, +1 with ACP included) and Sense Motive (WIS 0, total +4)</p><p></p><p>Stuff That Could be Changed:</p><p>* You could learn as many as two more languages: one from INT, one from the regional language (and the fact you are not Venzan) which, as previously discussed, could be Old Landellian.</p><p></p><p>Notation Issues and Typos:</p><p>* 'Weapon 2' is not specified, although you probably mean Light Crossbow. You might wnat to list the range mod under special.</p><p></p><p>Comments:</p><p>* Wow, Wayangs don't have much in the way of alternate racial traits.</p><p>* OK, a Kris is just a renamed type of dagger. Wish I'd seen that before I went looking... Oh well.</p><p>* Three words: Mithral Waffle Iron</p><p>* Never let it be said I'd be against a one word name. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Although, it is a bit alliterative with the race name, if you wished to reconsider.</p><p>* You followed the spirit of the Carrying Capacity chart and not quite the letter in the way went about adjusting for small size, but I'm OK with that.</p><p>* Nice work on the Lady of Sorrows.</p><p></p><p><span style="color: #ffff00"><em>NOT YET</em></span>, but a good start with just a bunch of little little math niggles.</p></blockquote><p></p>
[QUOTE="Aura, post: 6232044, member: 6747658"] [U]Reviewing Wahyu[/U] This is a non-judge review of Wahyu. I generally avoid fixing character sheets directly, but instead give suggestions. I do my best but sometimes make mistakes; feel free to point this out if I do so. This said, Wahyu has a number of small mistakes here and there (many of which are fully in your favor to correct, such as getting more HP) but no sweeping overall problems. Don't be put off but the length of the list of suggested fixes. Stuff That Needs Fixin': * Studded Leather has an ACP of -1 on a lot of different skills, effecting a number of final values. It seems to have been forgotten. * Even if you select Max-2 for your hit point rolls, you still get a max roll at 1st level. I think you have 2 more HP coming to you (9 total). * You'll want to add your Improved Initiative into your initiative for a total of +6. * Touch AC and Flatfooted AC seem to have not been calculated. I get Touch 13 and FF 14. * Looks like your STR modifier is off in the CMB calculation. I get 0 for STR, and -1 overall. * The items in your Will Save look correct, the total just needs to be bumped to +3. * The cost and weight of your Trail Rations imply you have 4 days supply, not 5. * Soap is listed as 5 sp per pound. Assuming you can buy in less than one pound increments (seems fair to do so), I get 0.25gp for the half pound desired. * I got a number of cases on skills where I got a different stat modifier than you did, and hence the total would be different: Appriase (INT 1, total +1), Perform (CHA 3, total +3), Ride (DEX 2, +1 with ACP included) and Sense Motive (WIS 0, total +4) Stuff That Could be Changed: * You could learn as many as two more languages: one from INT, one from the regional language (and the fact you are not Venzan) which, as previously discussed, could be Old Landellian. Notation Issues and Typos: * 'Weapon 2' is not specified, although you probably mean Light Crossbow. You might wnat to list the range mod under special. Comments: * Wow, Wayangs don't have much in the way of alternate racial traits. * OK, a Kris is just a renamed type of dagger. Wish I'd seen that before I went looking... Oh well. * Three words: Mithral Waffle Iron * Never let it be said I'd be against a one word name. ;) Although, it is a bit alliterative with the race name, if you wished to reconsider. * You followed the spirit of the Carrying Capacity chart and not quite the letter in the way went about adjusting for small size, but I'm OK with that. * Nice work on the Lady of Sorrows. [COLOR=#ffff00][I]NOT YET[/I][/COLOR], but a good start with just a bunch of little little math niggles. [/QUOTE]
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