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<blockquote data-quote="jkason" data-source="post: 6281822" data-attributes="member: 2710"><p>Okay, I think I've resolved stuff re: Weel, so he should be ready to look at again:</p><p></p><p></p><p></p><p>Ooh, thanks! I don't play melee fighters much, so I didn't even notice the extra bump to PA for two handers. </p><p></p><p>Thanks much for the other math catches, as well. A fair number of them were from all the switching I was doing (so I had old values from a previous version, and didn't catch all the ripples from a given change). </p><p></p><p>I did go ahead and use FC to bump Armor Mastery and negate the ACP. I feel like the extra AC is probably going to help this character more than 4 hit points in the long run, and like I said, with subpar BAB, I'm leery of any penalties if I can avoid them (same reason I had him take Furious Focus instead of the metamagic feats I'd been considering). </p><p></p><p></p><p></p><p>Sort of...? Weel's partially an intensifying of the concept I was using for Nathan's magic: his father's celestial blood has drawn unseen celestial beings to him. His 'spells' are actually those beings manifesting / acting on his behalf. They're slightly more unruly in Weel's case, though (Haunted curse). I have a notion that they aren't a fan of his not-good alignment / slightly cracked perspective on the world, but are bound to him through his blood. </p><p></p><p>I also kind of think Weel's doing the magical equivalent of manhandling them into doing what he wants, without realizing that's what he's doing. Which also might not sit well with tiny self-righteous celestials. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>There's not a particular deity, though. As far as I can tell, Oracles don't need them (and the fluff text for the class suggests they probably shouldn't worship a particular deity). I added them to the deity line mostly as flavor; I don't intend to start up a religious order of the jibber jabbers. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="jkason, post: 6281822, member: 2710"] Okay, I think I've resolved stuff re: Weel, so he should be ready to look at again: Ooh, thanks! I don't play melee fighters much, so I didn't even notice the extra bump to PA for two handers. Thanks much for the other math catches, as well. A fair number of them were from all the switching I was doing (so I had old values from a previous version, and didn't catch all the ripples from a given change). I did go ahead and use FC to bump Armor Mastery and negate the ACP. I feel like the extra AC is probably going to help this character more than 4 hit points in the long run, and like I said, with subpar BAB, I'm leery of any penalties if I can avoid them (same reason I had him take Furious Focus instead of the metamagic feats I'd been considering). Sort of...? Weel's partially an intensifying of the concept I was using for Nathan's magic: his father's celestial blood has drawn unseen celestial beings to him. His 'spells' are actually those beings manifesting / acting on his behalf. They're slightly more unruly in Weel's case, though (Haunted curse). I have a notion that they aren't a fan of his not-good alignment / slightly cracked perspective on the world, but are bound to him through his blood. I also kind of think Weel's doing the magical equivalent of manhandling them into doing what he wants, without realizing that's what he's doing. Which also might not sit well with tiny self-righteous celestials. :) There's not a particular deity, though. As far as I can tell, Oracles don't need them (and the fluff text for the class suggests they probably shouldn't worship a particular deity). I added them to the deity line mostly as flavor; I don't intend to start up a religious order of the jibber jabbers. :) [/QUOTE]
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