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<blockquote data-quote="Scott DeWar" data-source="post: 6299536" data-attributes="member: 49929"><p>favored class</p><p>from Piazo prd: Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank. The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes (see <a href="http://paizo.com/pathfinderRPG/prd/prestigeClasses.html" target="_blank">Prestige Classes</a>) can never be a favored class. </p><p></p><p>skill points:</p><p>the misc bonus is your human bonus, right?</p><p></p><p>The favored class bonus can be different each level, skill point , hit point or spell, it is just permanent as to what you choose it to be for that level. If you choose your favored class to be sorcerer, that is final as well. therefore you would only get the bonus every time you leveled in sorcerer, or what ever you choose the favored class to be.</p><p></p><p>finance block looks good!</p><p></p><p>So, Brandon the swift destroyer,<span style="color: #ffff00"> still would like to see the weapon stats for lite crossbow and dagger put up</span> Also, it might be good to differentiate between thrown dagger and melee dagger in that list too.</p><p></p><p>do you plan on taking levels in rogue? to take better advantage of the high initiative? just curious.</p><p></p><p>I see you fixed the background [closed] and I forgot to mention the hit points beyond first level [max-2], but you caught that.</p><p></p><p>other then the weapons, I see nothing else. The weapons being minor, and the weight issue also discussed,</p><p></p><p><span style="color: #00ff00">I give my first non judge approval in a very long time!</span></p><p></p><p>[wow, that felt good to do that]</p><p></p><p>Every one welcome Epic Bob. We know each other from living en world, the 3.5 ed sister thread.</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 6299536, member: 49929"] favored class from Piazo prd: Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank. The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes (see [URL="http://paizo.com/pathfinderRPG/prd/prestigeClasses.html"]Prestige Classes[/URL]) can never be a favored class. skill points: the misc bonus is your human bonus, right? The favored class bonus can be different each level, skill point , hit point or spell, it is just permanent as to what you choose it to be for that level. If you choose your favored class to be sorcerer, that is final as well. therefore you would only get the bonus every time you leveled in sorcerer, or what ever you choose the favored class to be. finance block looks good! So, Brandon the swift destroyer,[COLOR=#ffff00] still would like to see the weapon stats for lite crossbow and dagger put up[/COLOR] Also, it might be good to differentiate between thrown dagger and melee dagger in that list too. do you plan on taking levels in rogue? to take better advantage of the high initiative? just curious. I see you fixed the background [closed] and I forgot to mention the hit points beyond first level [max-2], but you caught that. other then the weapons, I see nothing else. The weapons being minor, and the weight issue also discussed, [COLOR=#00ff00]I give my first non judge approval in a very long time![/COLOR] [wow, that felt good to do that] Every one welcome Epic Bob. We know each other from living en world, the 3.5 ed sister thread. [/QUOTE]
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