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<blockquote data-quote="grtrtle" data-source="post: 6460056" data-attributes="member: 6780165"><p>Haven't tried to stat a viper before. I'll give it a shot here:</p><p>1) You'll want to note it's a Tiny Magical Beast. The Tiny is especially important, since if it needs to attack, it would have to get into the same square as the enemy.</p><p>2) The penalty for CMB/CMD is -2 for the Tiny size. BUT, a tiny creature also uses Dex for CMB, so:</p><p> 2a) CMB should be +1 (-2 size, +3 dex, +0 bab)</p><p> 2b) CMD should be 8 (10, -2 size, +3 dex, -3 str, +0 bab)</p><p>3) The Viper does not have Improved Initiative, so technically its INIT is +3.</p><p></p><p>Since your viper can use your ranks, keep an eye on when you up skills that your viper may use. There is a single rank somewhere for the viper right now, let's see if I can find it:</p><p></p><p>Climb* (+3 dex, +8 race (climb speed))</p><p>Perception +9 (+1 wis, +4 race)</p><p>Stealth +15 (+3 dex, +8 size, +4 race)</p><p>Swim* (+3 dex, +8 race (swim speed))</p><p></p><p>*Tiny creatures use dex instead of str for these checks</p><p></p><p>Can someone help with how the statblock gets to +9 for a viper's perception? Oh, and don't forget with the scent special ability, the viper gets +8 when checking perception by scent.</p><p></p><p>More edits: I just learned something! The 1d2-2 damage means the bite itself always deals 1 point of nonlethal damage. Now why isn't it -3 (for the str penalty)? I don't know.</p></blockquote><p></p>
[QUOTE="grtrtle, post: 6460056, member: 6780165"] Haven't tried to stat a viper before. I'll give it a shot here: 1) You'll want to note it's a Tiny Magical Beast. The Tiny is especially important, since if it needs to attack, it would have to get into the same square as the enemy. 2) The penalty for CMB/CMD is -2 for the Tiny size. BUT, a tiny creature also uses Dex for CMB, so: 2a) CMB should be +1 (-2 size, +3 dex, +0 bab) 2b) CMD should be 8 (10, -2 size, +3 dex, -3 str, +0 bab) 3) The Viper does not have Improved Initiative, so technically its INIT is +3. Since your viper can use your ranks, keep an eye on when you up skills that your viper may use. There is a single rank somewhere for the viper right now, let's see if I can find it: Climb* (+3 dex, +8 race (climb speed)) Perception +9 (+1 wis, +4 race) Stealth +15 (+3 dex, +8 size, +4 race) Swim* (+3 dex, +8 race (swim speed)) *Tiny creatures use dex instead of str for these checks Can someone help with how the statblock gets to +9 for a viper's perception? Oh, and don't forget with the scent special ability, the viper gets +8 when checking perception by scent. More edits: I just learned something! The 1d2-2 damage means the bite itself always deals 1 point of nonlethal damage. Now why isn't it -3 (for the str penalty)? I don't know. [/QUOTE]
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