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<blockquote data-quote="Aura" data-source="post: 6686204" data-attributes="member: 6747658"><p><u>Reviewing Krista Carver</u></p><p></p><p>This is a good-faith review of Skysear's character, Krista Carver. If anything appears to be in error, let me know and we shall double check and work out the correct solution. Treat all commentary as two copper, adjust for inflation. Patent pending, City State of Venza. 2015.</p><p></p><p><u>Mechanical Problems and other Must Fix Issues</u></p><p>* None - Krista has a clean bill of health</p><p></p><p><u>Formatting Issues (All Fixed)</u></p><p>* Updated First Seen and Location to provide links, as appropriate.</p><p>* Updated Categories to Dunn Wright Inn and Approved Characters.</p><p>* Fixed Char_Info_DIV (so you show up as your character in the Adventures page, with correct artwork and level).</p><p>* Clarified Favored Class Bonus to be +1 HP.</p><p>* Added formula to Martial Flexibility: 3 + 1/2 level (minimum 1) for ease in level-up calculations.</p><p>* Filled out skill point equation.</p><p>* Filled out ability mod for trained only skills to make consistent with ACP being listed on those lines.</p><p>* Removed * from skills that were trained. (The * is generally entered in the CS column, BTW, but at the front of the skill is just as clear.)</p><p>* Removed leading empty text box.</p><p>* Added MerryMortician's approval to bottom of sheet.</p><p></p><p><u>Things to Consider</u></p><p>* You may want to spend more of your initial gold, perhaps on 2 Cure Light Wounds potions. You may not have a healer in your adventure, and it's nice to have the option to heal yourself, if needed. This is particularly true since LPF allows you to sell back items at 100% price.</p><p>* If you wish to specify and develop where you are from, you get the human tongue of that region for free. However, it is also alright to just treat her as from a place close enough to Venza that she is considered a local for language purposes (speaking only Common.)</p><p>* You can remove sections you don't think you're ever going to use, such as Spell Lists and even Skills that are only usable trained.</p><p>* Your character artwork is highly known and of a named character with specific character traits. I'd recommend finding another if something catches your fancy.</p><p></p><p></p><p><u>Comments</u></p><p>* “Studded Leather Armour” Checked player’s home location. Check. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>* There is a lot of solid and uncomplicated in this character. Should work fine.</p><p></p><p>Krista is <span style="color: #00ff00"><em>APPROVED</em></span> for LPF play! I see you're already in the DWI, so it's just a matter of time until a level 1-2 adventure comes up. (Please be patient, entertain yourself as best as you can while we do our best to place you.)</p></blockquote><p></p>
[QUOTE="Aura, post: 6686204, member: 6747658"] [U]Reviewing Krista Carver[/U] This is a good-faith review of Skysear's character, Krista Carver. If anything appears to be in error, let me know and we shall double check and work out the correct solution. Treat all commentary as two copper, adjust for inflation. Patent pending, City State of Venza. 2015. [U]Mechanical Problems and other Must Fix Issues[/U] * None - Krista has a clean bill of health [U]Formatting Issues (All Fixed)[/U] * Updated First Seen and Location to provide links, as appropriate. * Updated Categories to Dunn Wright Inn and Approved Characters. * Fixed Char_Info_DIV (so you show up as your character in the Adventures page, with correct artwork and level). * Clarified Favored Class Bonus to be +1 HP. * Added formula to Martial Flexibility: 3 + 1/2 level (minimum 1) for ease in level-up calculations. * Filled out skill point equation. * Filled out ability mod for trained only skills to make consistent with ACP being listed on those lines. * Removed * from skills that were trained. (The * is generally entered in the CS column, BTW, but at the front of the skill is just as clear.) * Removed leading empty text box. * Added MerryMortician's approval to bottom of sheet. [U]Things to Consider[/U] * You may want to spend more of your initial gold, perhaps on 2 Cure Light Wounds potions. You may not have a healer in your adventure, and it's nice to have the option to heal yourself, if needed. This is particularly true since LPF allows you to sell back items at 100% price. * If you wish to specify and develop where you are from, you get the human tongue of that region for free. However, it is also alright to just treat her as from a place close enough to Venza that she is considered a local for language purposes (speaking only Common.) * You can remove sections you don't think you're ever going to use, such as Spell Lists and even Skills that are only usable trained. * Your character artwork is highly known and of a named character with specific character traits. I'd recommend finding another if something catches your fancy. [U]Comments[/U] * “Studded Leather Armour” Checked player’s home location. Check. :) * There is a lot of solid and uncomplicated in this character. Should work fine. Krista is [COLOR=#00ff00][I]APPROVED[/I][/COLOR] for LPF play! I see you're already in the DWI, so it's just a matter of time until a level 1-2 adventure comes up. (Please be patient, entertain yourself as best as you can while we do our best to place you.) [/QUOTE]
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