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<blockquote data-quote="Darrell" data-source="post: 3996761" data-attributes="member: 680"><p>Maybe because the BBEG didn't <em>build</em> the dungeon; he's just the one who's living there now. The mirror might be in a secret room he's never found.</p><p></p><p>(As a side note: I lived in an apartment for three years in my college days, and found out about a veritable 'secret compartment' previous tenants had made to hide drugs three days before I moved out. How do I know they used it to hide drugs? There was still a small plastic bag of marijuana in it.)</p><p></p><p></p><p></p><p>If it's a one-shot plot device, this info is irrelevant.</p><p></p><p></p><p></p><p>Possibly the 'switched' PC was whisked away by another BBEG (the original builder of the dungeon, maybe?), and the mirror needs both 'switched' parties to reverse the effect. Until then, it's just a mirror.</p><p></p><p>Conversely, what happens if the 'stealth guy' that got 'switched in' deliberately keeps them from finding it?</p><p></p><p></p><p></p><p>Alternate dimensions aren't necessary. It can switch him with some kind of critter from the Nine Hells, or a something the original builder planted there to mess with anybody who ever found the mirror. There can be any number of explanations as to what happened to the 'switched' character.</p><p></p><p>Again, a converse question: What if <em>my</em> campaign doesn't have dopplegangers to switch with him before he enters the dungeon?</p><p></p><p></p><p></p><p>A.) You rolled a <em>75</em> on a Gather Information check? [<em>Looks at d20</em>] Ya must have a helluva modifier.</p><p></p><p>B.) Maybe because the Bard's tales never mentioned the mirror, because the bards who composed said tales didn't know about it.</p><p></p><p>Point is: Old Drew Id's idea about a 'mirror' switching the character after he enters the dungeon is no more or less plausible than your suggestion that the 'switch' happened before entering the dungeon. It's a game; moreover, it's a game where odd stuff happens with great regularity. Sometimes you just have ta wing it.</p><p></p><p>Regards,</p><p>Darrell</p></blockquote><p></p>
[QUOTE="Darrell, post: 3996761, member: 680"] Maybe because the BBEG didn't [I]build[/I] the dungeon; he's just the one who's living there now. The mirror might be in a secret room he's never found. (As a side note: I lived in an apartment for three years in my college days, and found out about a veritable 'secret compartment' previous tenants had made to hide drugs three days before I moved out. How do I know they used it to hide drugs? There was still a small plastic bag of marijuana in it.) If it's a one-shot plot device, this info is irrelevant. Possibly the 'switched' PC was whisked away by another BBEG (the original builder of the dungeon, maybe?), and the mirror needs both 'switched' parties to reverse the effect. Until then, it's just a mirror. Conversely, what happens if the 'stealth guy' that got 'switched in' deliberately keeps them from finding it? Alternate dimensions aren't necessary. It can switch him with some kind of critter from the Nine Hells, or a something the original builder planted there to mess with anybody who ever found the mirror. There can be any number of explanations as to what happened to the 'switched' character. Again, a converse question: What if [I]my[/I] campaign doesn't have dopplegangers to switch with him before he enters the dungeon? A.) You rolled a [I]75[/I] on a Gather Information check? [[I]Looks at d20[/I]] Ya must have a helluva modifier. B.) Maybe because the Bard's tales never mentioned the mirror, because the bards who composed said tales didn't know about it. Point is: Old Drew Id's idea about a 'mirror' switching the character after he enters the dungeon is no more or less plausible than your suggestion that the 'switch' happened before entering the dungeon. It's a game; moreover, it's a game where odd stuff happens with great regularity. Sometimes you just have ta wing it. Regards, Darrell [/QUOTE]
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