Hi everybody!
Mr. Beef here, and I have decided to put up the stats for one of the charcaters in my Dungeons and Dragons stories that I am writing. I'm using a made up setting thought up by me, and I'm in the process of getting things together like races, classes, PrC's and other important things that readers would like to know.
I use races from the PHB and Eberron (only the Warforged). Some races will be limited to what classes they can take. For example, the Warforged, being constructs will only be able to take Class Levels in Artificer, Fighter, Monk, Rogue, Scout (Comp. Adv.), and Wizard. Other races like humans, for example, can take any class they want as along as it is not on a list of prohibited classes. [That will be another post.]
Here's an example of a character I made up for the story:
Wehtam
Male Warforged Artificer 10
LN Medium Living Construct
Init: +2; Listen: + 2, Spot: +2
Language: Common
AC: 20, Touch: 12, Flat Footed: 17
(+2 Dex, +5 Armor, +2 Shield, +1 Deflection)
HP: 58 (10 HD)
Fort: +5, Ref: +5, Will: +9
Speed: 30 ft.
Melee: +10/+5, Flaming Heavy Mace (1d8+3, x2, +1d6 fire damage)
Ranged: +9/+4, Heavy Crossbow (1d10, 19-20/x2, +3 damage to Humans, Range: 240ft.)
Base Attack: +7/+2 Grapple: +9
Infusions Per Day: 4, 4, 4, 2
Abilities: STR 14 DEX 14 CON 15 INT 17 WIS15 CHA 17
Feats: Scribe Scroll, Brew Potion, Craft Wondrous Item, Craft Homunculus, Craft Magic Arms and Armor, Craft Wand, Craft Rod, Attune Magic Weapon, Exceptional Artisan, Mithral Body, Rapid Reload, Magical Aptitude, Skill Focus (Use Magic Device)
Skills: Appraise +16, Concentration +15, Craft (Weaponsmithing) +16, Knowledge (Arcana) +16, Search +16, Spellcraft +18, Use Magic Device +21
Possessions: Lions Shield (+2 Heavy Steel Shield), Bane (human) Distance Seeking Heavy Crossbow, +1 Flaming Heavy Mace, Type 2 Bag of Holding, Ring of Protection (+1), 20 Crossbow Bolts, GP: 6,166
SQ: Warforged Traits
Take a look at at him and tell me what you think. Is there anything I need to change stat or attack wise? This is my first 3.5 character with a magic weapon(s) and I'm not really sure if the pluses, like the +3 total magic bonus for the heavy crossbow, stack with the damage and attack modifiers of the abilities. I'm asking that because I purchased it with DMG 3.5 rules and am not sure if I'm using the rules right or not.
Also, I'm looking to spend about another 6,000 gp on a magic item to add to either more Wisdom or Dexterity to the character.
I'm taking a sort of Firefly approach to the story and characters, but using D&D 3.5 races and classes. I'm having trouble making up three of the characters. One's like Kaylee, Inara, and Wash. I'm thinking Inara might be a Bard, since there's no class for Campanion. Kaylee I'm not sure about, and Wash could be someone with a maxed out Animal Handling skill to drive the horses that pull their transport.
My next character will be later today or tomarrow morning so look for more then.
Just my 1/4 pound.
Mr. Beef
Mr. Beef here, and I have decided to put up the stats for one of the charcaters in my Dungeons and Dragons stories that I am writing. I'm using a made up setting thought up by me, and I'm in the process of getting things together like races, classes, PrC's and other important things that readers would like to know.
I use races from the PHB and Eberron (only the Warforged). Some races will be limited to what classes they can take. For example, the Warforged, being constructs will only be able to take Class Levels in Artificer, Fighter, Monk, Rogue, Scout (Comp. Adv.), and Wizard. Other races like humans, for example, can take any class they want as along as it is not on a list of prohibited classes. [That will be another post.]
Here's an example of a character I made up for the story:
Wehtam
Male Warforged Artificer 10
LN Medium Living Construct
Init: +2; Listen: + 2, Spot: +2
Language: Common
AC: 20, Touch: 12, Flat Footed: 17
(+2 Dex, +5 Armor, +2 Shield, +1 Deflection)
HP: 58 (10 HD)
Fort: +5, Ref: +5, Will: +9
Speed: 30 ft.
Melee: +10/+5, Flaming Heavy Mace (1d8+3, x2, +1d6 fire damage)
Ranged: +9/+4, Heavy Crossbow (1d10, 19-20/x2, +3 damage to Humans, Range: 240ft.)
Base Attack: +7/+2 Grapple: +9
Infusions Per Day: 4, 4, 4, 2
Abilities: STR 14 DEX 14 CON 15 INT 17 WIS15 CHA 17
Feats: Scribe Scroll, Brew Potion, Craft Wondrous Item, Craft Homunculus, Craft Magic Arms and Armor, Craft Wand, Craft Rod, Attune Magic Weapon, Exceptional Artisan, Mithral Body, Rapid Reload, Magical Aptitude, Skill Focus (Use Magic Device)
Skills: Appraise +16, Concentration +15, Craft (Weaponsmithing) +16, Knowledge (Arcana) +16, Search +16, Spellcraft +18, Use Magic Device +21
Possessions: Lions Shield (+2 Heavy Steel Shield), Bane (human) Distance Seeking Heavy Crossbow, +1 Flaming Heavy Mace, Type 2 Bag of Holding, Ring of Protection (+1), 20 Crossbow Bolts, GP: 6,166
SQ: Warforged Traits
Take a look at at him and tell me what you think. Is there anything I need to change stat or attack wise? This is my first 3.5 character with a magic weapon(s) and I'm not really sure if the pluses, like the +3 total magic bonus for the heavy crossbow, stack with the damage and attack modifiers of the abilities. I'm asking that because I purchased it with DMG 3.5 rules and am not sure if I'm using the rules right or not.
Also, I'm looking to spend about another 6,000 gp on a magic item to add to either more Wisdom or Dexterity to the character.
I'm taking a sort of Firefly approach to the story and characters, but using D&D 3.5 races and classes. I'm having trouble making up three of the characters. One's like Kaylee, Inara, and Wash. I'm thinking Inara might be a Bard, since there's no class for Campanion. Kaylee I'm not sure about, and Wash could be someone with a maxed out Animal Handling skill to drive the horses that pull their transport.
My next character will be later today or tomarrow morning so look for more then.
Just my 1/4 pound.
Mr. Beef
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