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<blockquote data-quote="Sektat" data-source="post: 4032278" data-attributes="member: 52750"><p>We don't use the draconomicon.</p><p></p><p>My interpretation for hover comes mainly from wizards document "all about movement part 4":</p><p>----</p><p>A creature with less than good maneuverability, such as a harpy, that gains the ability to hover from the Hover feat, must use a move action to switch from normal flight to hovering. It can then use another move action (if it has one available during the current turn), to move at half speed in any direction it likes (including straight up, straight down, or backward). Before or after it does this hovering movement, the creature can turn to face any direction it likes. When it stops hovering, the creature can resume ordinary flight in any direction in which it could normally fly.</p><p></p><p>If a creature begins its turn hovering, it can hover in place for the turn (no matter what its maneuverability) and take a full-round action. A hovering creature cannot make wing attacks, but it can attack with all other limbs and appendages it could use in a full attack. The creature can instead use a breath weapon or cast a spell instead of making physical attacks, if it could normally do so.</p><p>----</p><p>However, I don't see a difference to what you said about the dracomonicon and the change they did to hover.</p></blockquote><p></p>
[QUOTE="Sektat, post: 4032278, member: 52750"] We don't use the draconomicon. My interpretation for hover comes mainly from wizards document "all about movement part 4": ---- A creature with less than good maneuverability, such as a harpy, that gains the ability to hover from the Hover feat, must use a move action to switch from normal flight to hovering. It can then use another move action (if it has one available during the current turn), to move at half speed in any direction it likes (including straight up, straight down, or backward). Before or after it does this hovering movement, the creature can turn to face any direction it likes. When it stops hovering, the creature can resume ordinary flight in any direction in which it could normally fly. If a creature begins its turn hovering, it can hover in place for the turn (no matter what its maneuverability) and take a full-round action. A hovering creature cannot make wing attacks, but it can attack with all other limbs and appendages it could use in a full attack. The creature can instead use a breath weapon or cast a spell instead of making physical attacks, if it could normally do so. ---- However, I don't see a difference to what you said about the dracomonicon and the change they did to hover. [/QUOTE]
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