Chargen Fun, Game not-so-much


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This discussion got me thinking about a recently published game that fit this description...

Aces & Eights


We had a blast making up characters but found that the simulationist aspects of combat mired the game down.
 

I would have to say that 4E fits this description to a T.

I found chargen in 4E to be a chore compared to gameplay. No random elements, just a bunch of picking abilities and magic items off of lists. Takes too long, and I keep feeling that I'm probably not making an "optimized" character when I hear other players discussing builds and so on.
 

Pets & Sidekicks

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