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Charwoman Gene's Scales of War (IC)
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<blockquote data-quote="Charwoman Gene" data-source="post: 4555841" data-attributes="member: 5044"><p>Just as the guards said, there’s a lone hobgoblin in stocks and shackles here. His wounds from last night’s battle have been bandaged, but a number of tomatoes on the ground near him and on the surface of the stocks indicate that his treatment hasn’t been completely kind. There are two guards, one on either side of him, within a few feet. You can see his tunic has some sort of symbol on it, but it is not clear.</p><p></p><p>He takes one weary look at you and says, “I ain’t saying nothin’ unless you people let me go.”</p><p>[sblock=ooc]</p><p>Skill Challenge</p><p>Level: 1.</p><p>XP: 200</p><p>Complexity: 2 (requires 6 successes before 3 failures).</p><p>I will be running this a little bit improv. This will run in rounds. Everyone get one skill check or power use or standard action. You can move where you wish, and say what you want within reason. I will try to update as quickly I can.</p><p>You should tell me what you do and say, if you think you are using a skill use one per round.</p><p>The DC will be 10, 15 or 20, try any skills you think are appropriate. Some may have better effects than others.</p><p>You can choose to do something to help with other people's checks, one Aid Another action per check, DC10 give a +2 bonus.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 4555841, member: 5044"] Just as the guards said, there’s a lone hobgoblin in stocks and shackles here. His wounds from last night’s battle have been bandaged, but a number of tomatoes on the ground near him and on the surface of the stocks indicate that his treatment hasn’t been completely kind. There are two guards, one on either side of him, within a few feet. You can see his tunic has some sort of symbol on it, but it is not clear. He takes one weary look at you and says, “I ain’t saying nothin’ unless you people let me go.” [sblock=ooc] Skill Challenge Level: 1. XP: 200 Complexity: 2 (requires 6 successes before 3 failures). I will be running this a little bit improv. This will run in rounds. Everyone get one skill check or power use or standard action. You can move where you wish, and say what you want within reason. I will try to update as quickly I can. You should tell me what you do and say, if you think you are using a skill use one per round. The DC will be 10, 15 or 20, try any skills you think are appropriate. Some may have better effects than others. You can choose to do something to help with other people's checks, one Aid Another action per check, DC10 give a +2 bonus. [/sblock] [/QUOTE]
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