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<blockquote data-quote="Ruin Explorer" data-source="post: 9146711" data-attributes="member: 18"><p>That's what weirds me out, honestly.</p><p></p><p>I don't know what WotC think they're doing, but it doesn't really make sense.</p><p></p><p>Like, if they're trying to make the best product artistically, obviously they're failing, but that would be dumb - that was often what TSR did and it didn't serve them well.</p><p></p><p>But if they're trying to appeal to the masses and put out content that's going to definitely get the most possible sales, what on earth are they doing? Their approach is bizarre. People want crunch. Crunch sells. They know this - we've got decades of evidence of this. They've even alluded to it themselves! But what they not making much of? Crunch.</p><p></p><p>I think the issue is that neither Crawford nor Perkins understands D&D nor its audience very well (some of the stuff from the 2024 UA seems to back this up), but they understand some basic sales ideas well enough to avoid falling into the traps early 4E and late TSR did, so have succeeded despite their lack of understanding, just by playing it safe. It's a little surprising no-one at WotC has tried to make them to put more crunch in, but I think two things are in play here - first off, things like that aren't "sexy" enough for the ex-MS high-ups at WotC/Hasbro to care about, so it would never be priority when you could back something like the 3D VTT and get to play with a lot more money - second off, I think it's entirely possible no-one high-up in WotC even really knows that much about TT RPGs, despite the decades.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9146711, member: 18"] That's what weirds me out, honestly. I don't know what WotC think they're doing, but it doesn't really make sense. Like, if they're trying to make the best product artistically, obviously they're failing, but that would be dumb - that was often what TSR did and it didn't serve them well. But if they're trying to appeal to the masses and put out content that's going to definitely get the most possible sales, what on earth are they doing? Their approach is bizarre. People want crunch. Crunch sells. They know this - we've got decades of evidence of this. They've even alluded to it themselves! But what they not making much of? Crunch. I think the issue is that neither Crawford nor Perkins understands D&D nor its audience very well (some of the stuff from the 2024 UA seems to back this up), but they understand some basic sales ideas well enough to avoid falling into the traps early 4E and late TSR did, so have succeeded despite their lack of understanding, just by playing it safe. It's a little surprising no-one at WotC has tried to make them to put more crunch in, but I think two things are in play here - first off, things like that aren't "sexy" enough for the ex-MS high-ups at WotC/Hasbro to care about, so it would never be priority when you could back something like the 3D VTT and get to play with a lot more money - second off, I think it's entirely possible no-one high-up in WotC even really knows that much about TT RPGs, despite the decades. [/QUOTE]
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