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<blockquote data-quote="Erdric Dragin" data-source="post: 9146870" data-attributes="member: 6785197"><p>That's the problem with consumers such as yourself. YOU may not be able to ever use them, but I guarantee everything you don't ever use, someone else's game actually does benefit from it.</p><p></p><p>My philosophy has been the same; "I may not ever use it, but if the day comes I need it, it's great to know it's available."</p><p></p><p>Sometimes I'll randomly get a creative idea and realize that one thing I didn't use from the book I bought 5 years ago is going to be very handy now.</p><p></p><p>But when consumers whine about "Oh there's too much of this I'll never use" and WotC listens to that nonsense, we get these tiny little morsels of game material. Crumbs, barely. And the game just feels so empty now. The lore is barely there, the crunch is barely there, we just get adventure modules constantly and poorly written settings with no real setting material.</p></blockquote><p></p>
[QUOTE="Erdric Dragin, post: 9146870, member: 6785197"] That's the problem with consumers such as yourself. YOU may not be able to ever use them, but I guarantee everything you don't ever use, someone else's game actually does benefit from it. My philosophy has been the same; "I may not ever use it, but if the day comes I need it, it's great to know it's available." Sometimes I'll randomly get a creative idea and realize that one thing I didn't use from the book I bought 5 years ago is going to be very handy now. But when consumers whine about "Oh there's too much of this I'll never use" and WotC listens to that nonsense, we get these tiny little morsels of game material. Crumbs, barely. And the game just feels so empty now. The lore is barely there, the crunch is barely there, we just get adventure modules constantly and poorly written settings with no real setting material. [/QUOTE]
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